GAME78 joins hands with three popular games to shine at 2024 ChinaJoy

CHENGDU, CHINA, July 1, 2024 – (ACN Newswire) – At the 2024 ChinaJoy-Game Connection INDIE GAME exhibition area event to be held from July 26 to 28, GAME78, a subsidiary of Zhuyue.com, announced that it will bring three of its platform’s highly anticipated games – Goku&Sea, Forest Dance and Slots777, to this international gaming feast.

As a world-renowned game B2B exhibition, Game Connection has cooperated with ChinaJoy for three consecutive years and set up a special INDIE GAME business zone. This year’s exhibition area is unprecedentedly large, nearly 800 square meters, with more than 100 booths. It is expected to attract 40,000 professional visitors, including independent developers, studios, publishers, investors, media and service providers, building a comprehensive game business exchange platform.

GAME78 Exhibition Highlights: Future Star of Gaming Ecosystem

As the main body of this exhibition, GAME78 casual game network platform (www.game78.com) is gradually becoming the focus of the game industry with its professional service system, huge user base and multi-platform coverage capabilities.

GAME78 supports online competition, with diverse games and a large number of experts, challenging the limits of wisdom and luck. It has attracted countless experts to compete on the same stage and challenge the official rankings. The multi-level game room is suitable for players of all levels. It not only integrates humanized operation, rich rule system, and exciting and varied gameplay, but also constantly introduces heavyweight IPs to meet the needs of different player groups. Features of the platform include:

  • Humanized operation settings: equipped with super-intelligent assistance system, intelligent recognition of account information, and seamless login;
  • Deep immersive design: multi-level mechanism architecture, step by step, stimulates players’ desire to explore;
  • Diversified gameplay skills: The game is divided into novice, intermediate and advanced fields. Advance to unlock new competitive chapters;
  • Good user experience: The interface design is exquisite and delicate, and the animation effects are smooth and vivid, creating an immersive gaming atmosphere;
  • Social and competitive: free strategies, real-time ranking updates, and the dual fun of social interaction and strategic competition;
  • Personalized achievement display: Highlight moments and official ranking dynamic reports make every victory the focus of the whole server.

At present, the GAME78 casual game network platform has been launched on IOS, Android, and PC multiple application platforms, and is committed to creating a full-dimensional gaming ecosystem that integrates leisure, competition, and social interaction.

Three masterpieces: Reshaping the gaming experience

The three main games that will be unveiled together with the GAME78 casual game network platform – Goku&Sea, Forset Dance, and Slots777, will bring a brand new experience to the players at the exhibition site.

As a classic casual competitive fishing game, Goku&Sea has successfully attracted tens of millions of registered players since its launch. This game retains the traditional classic arcade fishing gameplay and creates an underwater world for multiplayer online interaction. The game features a variety of exquisite scenes and many mysterious underwater creatures, coupled with exciting elements such as full-screen bombs, bringing players a continuous surprise experience. In particular, the game innovatively introduces the iconic character Sun Wukong from the Chinese classical literary masterpiece “Journey to the West” as the ultimate challenge target, and selects classic melodies from film and television dramas as background music, which greatly enhances the sense of immersion and cultural atmosphere, making each game an audio-visual feast.

Forset Dance, with its unique charm, leads players into a unique outdoor adventure. With its gorgeous visual effects, dynamic background music and rich promotion mechanisms, the game creates a cheerful and challenging virtual stage for participants. The core mechanism of the game is carefully designed, with four colors, three animals and three combinations, and a variety of gameplay techniques. Each game is limited to a tight rhythm of 25 to 30 seconds, requiring players to quickly build strategies and make decisions in order to win with the selected animals and colors. This innovative gameplay structure, combined with the different multiplier settings of animals such as lions, pandas, rabbits and monkeys, adds infinite fun and strategic depth.

Slots777 will also bring a feast of integration of traditional culture and modern games. The game is known for its high-quality visual effects and smooth operating experience. It especially incorporates many traditional Chinese themes, such as “Water Margin”, “Journey to the West”, Nine-tailed Fox and Face Changing Art, etc., providing a variety of slot machine styles, with vivid graphics and varied gameplay. Realistic spinning experience. As the game progresses, players will have the opportunity to unlock more surprises and enjoy the fun of accumulating victories. This is not only a test of luck, but also a challenge to players’ insight and decision-making ability.

Zhuyue.com: Creating a tourism ecosystem and seeking common development

It is reported that GAME78 casual game online platform is one of the main products of Zhuyue.com.

Chengdu ZhuyueWang Technology Co., Ltd., as a leader in the field of domestic game development, has long been deeply engaged in the development and service of network information technology and game software. Since its establishment, it has continuously launched works that are loved by players by virtue of its accurate grasp of mobile Internet trends and deep understanding of the game market.

During this exhibition, Zhuyue.com will not only showcase the charm of its GAME78, but will also seek to establish connections with partners in the global gaming industry to jointly explore new development opportunities.

Media Contact
Chengdu ZhuyueWang Technology Co., Ltd.
Mr. Li
Email: chengduzhuyue@game78.com 
Website: www.game78.com 
Telephone: +8613982131076



Copyright 2024 ACN Newswire. All rights reserved. http://www.acnnewswire.com

Kingsoft Announces First Quarter 2024 Results

HONG KONG, May 22, 2024 – (ACN Newswire) – Kingsoft Corporation Limited (“Kingsoft” or the “Company”; HKEx stock code: 03888), a leading Chinese software and Internet service company, has Announces First Quarter Results for the Period Ended March 31, 2024.

FINANCIAL HIGHLIGHTS

RMB’000

For the 3 months

ended March 31

 

2024

2023

Revenue

2,136,875

1,970,307

–        Office software and services

1,225,349

1,051,652

–        Online games and others

911,526

918,655

Gross Profit

1,740,653

1,625,393

Operating Profit

601,578

460,302

Profit Attributable to Owners of the Parent

284,570

192,343

Basic Earnings Per share (RMB)

0.21

0.14

 

In the first quarter of 2024, the revenue of Kingsoft increased 8% year-on-year to RMB2,136.9 million. Among them, revenue from the office software and services, and online games and others represented 57% and 43% of the Group’s total revenue for the first quarter of 2024, respectively. Gross profit for the first quarter of 2024 increased 7% year-on-year to RMB1,740.7 million, while operating profit was RMB601.6 million increased 31% year-on-year.

Mr. Jun LEI, Chairman of Kingsoft, commented: “We are off to a good start in 2024 with solid performance. With opportunities arising from the booming digital economy, Kingsoft Office Group focuses on AI and collaboration, deepening the R&D and commercialization of related products, and actively advances the implementation of new productive forces in the office field. Online games business maintains the strategy of prime games, focusing on deepening and expanding the classic JX online series while continuously exploring new game genres. In the future, we will continue to dig deeper into the office and gaming fields, and with the help of technology and innovation, we will continue to enhance our core competitiveness and strive to bring more returns to our users and investors.”

Mr. Tao ZOU, Chief Executive Officer of Kingsoft, added: “In the first quarter, the Group demonstrated steady financial performance. The total revenue for the first quarter amounted to RMB2,136.9 million, representing a year-on-year increase of 8%, among which the revenue from the office software and services business was RMB1,225.3 million, representing a year-on-year increase of 17%, this was primarily driven by the growth of both domestic individual office subscription business and institutional subscription business. The operating profit of the Group for the first quarter increased remarkably to RMB601.6 million, marking a 31% year-on-year growth. The above achievements reflect our insistence on technology as the core, customer-oriented, and continuous improvement of products and services to bring users excellent experience.”

BUSINESS REVIEW

Office Software and Services

Revenue from the office software and services business for the first quarter of 2024 increased 17% year-on-year to RMB1,225.3 million. The year-on-year increase was mainly due to the growth of domestic individual office subscription business, institutional subscription business and institutional licensing business of Kingsoft Office Group, partially offset by the decreased internet advertising business. The growth of domestic individual office subscription business was mainly attributable to the increases in both the user stickiness and paying ratio, resulting from enriched membership benefits. The growth of domestic institutional subscription business was mainly because we continuously promoted the transformation to subscription models, as the launch of WPS 365, the new productive forces in office. The increase of institutional licensing business was mainly driven by purchase orders on localization solutions. The decrease of internet advertising business was mainly due to the shut-down of the domestic third-party advertising business at the end of 2023.

Kingsoft Office Group continued optimizing its product portfolio to support intelligent office solutions. In terms of domestic individual subscription business, we continuously enriched the membership benefits to enhance user stickiness and paying ratio. With regard to domestic institutional subscription business, we kept improving the product system, enhancing service experience, expanding ecosystem channels, and actively promoting the transformation to cloud and collaboration office. Driven by orders in the localization industry, the institutional licensing business achieved growth. In March, WPS AI began its initial commercialization. In April, we launched upgraded WPS 365, the new productive forces in office, covering the upgraded versions of WPS Office, WPS AI Enterprise Edition, and WPS Collaboration, and providing users with one-stop AI office solutions.

Online Games and others

Revenue from the online games and others business for the first quarter of 2024 decreased 1% year-on-year. The slight year-on-year decrease was primarily due to a natural decline in revenue from certain existing games, partially offset by revenue contribution from titles released in the second half of 2023.

The online gaming business maintained the strategy of prime games in the first quarter of 2024. The flagship JX3 Online demonstrated resilience and vitality, maintaining steady performance. For the mobile version JX3 Ultimate, we initiated extensive testing in collaboration with players to continuously improve the game quality. It is expected to be launched in June 2024, realizing full-platform accessibility for the flagship JX3 Online, and offering players unified gaming experience across multiple platforms. We also achieved phased progress in exploring new game genres, upheld the principle of user-first and paid high attention to user feedback and suggestions. We actively operated the anime shooter game, Snowbreak: Containment Zone, which achieved significant increases in both daily active users and gross receipts in the first quarter. The sci-fi game Mecha BREAK received the license approval in March 2024, and is undergoing testing and continuous optimization in Chinese Mainland and overseas regions, while maintaining in the top 100 of the Steam Global Wishlist since its debut.

Mr. Jun LEI concluded, “Looking ahead, Kingsoft Office Group will remain dedicated to investing in R&D of AI and collaboration, continuously exploring the application of WPS AI in office scenarios across various industries. Online games business will keep focusing on prime games, listening to user feedback and providing high-quality gaming experience.  We firmly believe that these efforts will strengthen the Group’s core competitiveness and lay a solid foundation for our long-term sustainable development.”

About Kingsoft Corporation Limited

Kingsoft is a leading software and Internet services company based in China listed on the stock exchange of Hong Kong. It has three main subsidiaries including Kingsoft Office, Seasun and Kingsoft Shiyou. Following the implementation of its “mobile internet transformation” strategy, Kingsoft has completed the comprehensive transformation of its overall business and management models, and formed a strategic platform with office software and interactive entertainment as the pillars and cloud services and AI as the new directions. The Company has more than 7,000 staff around the world and enjoys a large market share in China. For more information, please visit http://www.kingsoft.com.

 

Kingsoft Investor Relations:

Yinan Li

Tel: (86) 10 6292 7777

Email: ir@kingsoft.com 

For further queries, please contact Wonderful Sky Financial Group:

Angie Li

Jason Lai

Tel: (852) 6150 8598

Tel: (852) 9798 0715

Email: po@wsfg.com

Email: po@wsfg.com 

 



Copyright 2024 ACN Newswire. All rights reserved. http://www.acnnewswire.com

Insights into CMGE (0302. HK) 2023 Financial Results: Rich Reserve of New Games Set to Drive Significant Business Growth

HONG KONG, Apr 8, 2024 – (ACN Newswire) – CMGE (Stock code: 0302. HK), a game operator listed on the Hong Kong Stock Exchange, recently released its annual financial report for the year 2023. The report revealed that the company recorded a total revenue of 2.6 billion yuan during the period. Its adjusted net profit reached 5.379 million yuan, marking an overall shift from previous losses to profitability. This represents a year-on-year growth of 103%, which can be attributed to the comparatively low base in 2022. Moreover, the company’s operating profit, after accounting for non-operating income and expenses, stood at 107 million yuan.

Mini-games Emerge as New Growth Driver; Legend of Sword and Fairy IP Licensing Expands

Among CMGE’s three core business segments—game publishing, game development, and IP licensing—the revenue from game publishing amounted to 2.13 billion yuan, constituting 81.9% of the total revenue. However, it experienced a slight year-on-year decrease. This decline can primarily be attributed to the postponement of the release of certain new games in the latter half of 2023, leading to the deferral of revenue contribution to 2024. Nevertheless, this delay lays a crucial groundwork for substantial growth anticipated in 2024.

An illustrative case is the release of Soul Land: Shrek Academy. Co-published by CMGE and Tanwan Games, the game secured a license in July 2023 and initiated a reservation campaign in August, attracting over 6 million sign-ups. Officially launched on January 31, 2024, the game swiftly ascended to the top of the free list on the Apple Store and the popular list on TapTap within the first month of its release.

Industry experts noted that one of the emerging opportunities in the game industry in 2023 was the rise of the mini-game market. This trend resulted in the success of several popular games with monthly revenue exceeding 100 million yuan. CMGE capitalized on this new wave by launching several successful mini-game products, including Legend of Sword of Nine Regions and Fire at Will, which generated over 600 million yuan in revenue. Among these games, the idle game Legend of Sword and Fairy: A New Beginning, developed in collaboration with KingNet, stood out for its consistent top ranking on WeChat’s mini-game best-selling list.

In 2023, the widespread popularity of ChatGPT injected new momentum for game research and development (R&D) through the application of AI large models. Meanwhile, CMGE’s self-developed games generated a total revenue of 215 million yuan, with an R&D investment of 370 million yuan. Despite this investment, R&D costs were actually 29.7% lower compared to the previous year, thanks to the application of AIGC technology in in-game art production and copywriting, which improved R&D efficiency.

For instance, the much-talked-about open-world game Sword and Fairy World features AI-powered NPCs whose behavior and interactions are influenced by the natural environment. This creates a lifelike social ecosystem that significantly enhances the game’s realism. Additionally, AI-powered features such as character creation, voicing, action generation, and AI-enhanced user-generated content provide players with an even more immersive and interactive experience at a lower cost.

The adage “content is king” still holds true in the game industry, where premium game quality remains a top priority. Intellectual property (IP) is a fundamental element in the creation of high-quality products and plays an essential role in attracting players to a game. According to Xiao Jian, Executive Director, Chairman, and CEO of CMGE, “IP represents a kind of cultural label, a kind of value, and even a kind of faith.”

In 2023, CMGE’s IP licensing revenue surged by 75% year-on-year to hit 257 million yuan. This reflects the growing value of core IPs in the current premium quality-oriented era. Over the past few years, CMGE has been focused on developing its flagship IP, Legend of Sword and Fairy, by partnering with leading companies in various industries to establish a comprehensive Legend of Sword and Fairy IP universe and ecosystem. This includes a wide range of areas such as gaming, film and television, animation, literature, music, derivatives, and location-based entertainment. The ultimate goal of these efforts is to unlock the full potential of this IP. In gaming, CMGE partnered with KingNet to release the idle game Legend of Sword and Fairy: A New Beginning in 2023. In film and television, the company worked with the online video site iQIYI and other companies to produce the TV drama Sword and Fairy IV (based on the game Legend of Sword and Fairy IV), which was aired on the iQIYI platform in January 2024. Additionally, CMGE collaborated with Penguin Pictures to produce Sword and Fairy, a TV drama based on the game Legend of Sword and Fairy VI, which was exclusively aired on the Tencent Video platform in January. Furthermore, Sword and Fairy I (based on Legend of Sword and Fairy I) is to be aired exclusively on the Tencent Video platform soon.

Throughout 2023, CMGE has consistently aligned its development with the trends of the game industry. Currently, the industry is experiencing a new phase of growth. However, the rationale driving this growth is evolving: A shift towards focusing on core business and fostering high-quality development is ushering in a period of “rational exuberance”, replacing the extensive growth that characterized the previous decade. Dedicated to high-quality and premium product-driven development, the company, with its three major business segments—IP game development and global publishing, proprietary IP operation, and the Chinese-style metaverse platform, is advancing towards the future with a focus on quality-oriented growth.

Poised for Significant Growth: Upcoming Sword and Fairy World Launch and Rich Product Reserves

As we have just entered 2024, it seems the game industry continues to offer new opportunities and challenges. CMGE is ready to stride forward by launching a variety of new products, which marks the onset of a new cycle of sustainable, high-quality growth. The company is confident in its ability to navigate the ups and downs of the economic cycle.

To begin with, mini-games, representing a new and growing market, are expected to continue expanding. According to current research, 84% of respondents believe that gamers are experiencing increasing fatigue and seeking lighter, more diverse gameplay options. This shift in gamers’ psychological demands aligns with the characteristics of mini-games. In fact, the market size for China’s mini-games exceeded 40 billion yuan in 2023 and is projected to surpass 60 billion yuan in 2024, according to data released by Ocean Engine, a leading digital marketing platform in China.

In 2024, CMGE will leverage its highly popular and influential game IPs to launch more than 10 mini-game products, including Country Love Story, Sword and Fairy: Wen Qing, and Naruto: Konoha Masters. These mini-games, which are mainly adapted from the App games, already have a solid reputation to build on. By combining “reputation, theme, and gameplay”, CMGE aims to address the pain points of mini-game users and create phenomenal products that cater to their preferences.

Secondly, CMGE is set to launch in 2024 its highly anticipated open-world game, Sword and Fairy World, which represents the culmination of three years of dedicated development efforts. This game, independently developed and published by the company, is an open-world experience that immerses players in the Chinese-style Xianxia fantasy genre. In June 2023, it obtained a license for launch on both mobile and PC platforms and kicked off a reservation campaign that attracted over 4 million sign-ups. It has been revealed that a billing test will be conducted soon to verify the commercial viability of the product before its official launch. The game is expected to be released within 2024.

The growing popularity of the Chinese style highlights the appeal of traditional culture. Sword and Fairy World, a Chinese-style Xianxia game, invites players into a world rich in traditional elements. Offering a myriad of engaging storylines, including the main plot, character-specific subplots, and side quests, the game is designed to allow players to delve into the depths of the human spirit. Players can perform superhuman feats, such as soaring through the skies and delving underground, to explore various realms, experiencing the exhilaration of unrestricted exploration. With its enthralling gameplay and deep cultural roots, the game is expected to be a major revenue generator in 2024.

Finally, CMGE has unveiled a lineup of highly anticipated blockbuster games scheduled for release in 2024, which will further bolster the company’s growth prospects. In terms of IP game publishing, the success of Soul Land: Shrek Academy, launched on January 31st, has already exceeded 100 million yuan in monthly revenue. The first half of the year will witness the launch of Fight Break Spheres and Soul Land: Reversed Spacetime. In the latter half, gamers can anticipate the release of new IP titles such as Daily Life of Chat Group, Naruto: Konoha Masters, and New Romance of the Three Kingdoms: The Legend of Cao Cao. Regarding independent R&D, Wenmai Interactive, a wholly-owned subsidiary of CMGE, will join forces with 37 Interactive Entertainment to promote its first-ever Three Kingdoms-themed strategic game, World of Castellan, with the goal of sustaining revenue growth and profit contribution for 2024. Furthermore, the release of the second Three Kingdoms-themed strategic game, Code: Lord, is scheduled for the latter half of the year. Additionally, Hoop City:3V3, an eSports game developed by Shanghai Zhoujing, a holding subsidiary of the company, is slated for an official launch during the summer vacation period.

In its research report, Guosen Securities highlighted the game industry’s similarity to Warren Buffett’s metaphor of “wet snow and a really long hill”, suggesting potential for sustained and profitable growth. In 2023, the game market experienced the normalization of game licensing, signaling a return to the industry’s origins and the commencement of a fresh chapter emphasizing innovation and entrepreneurship to navigate a new economic cycle. Moving into 2024, the game market entered a phase of rational exuberance propelled by high-quality games. It is only through the introduction of top-tier new products that companies can capitalize on this new growth cycle.

According to analysts, CMGE, a forerunner in IP games, possesses extensive IP reserves conducive to achieving high-quality and premium product-driven development. Indeed, the company has amassed a wealth of new, high-quality IP games across its three major business segments: IP game development and global publishing, proprietary IP operation, and the Chinese-style metaverse platform. In 2024, the company will launch these new games into the market, which, coupled with revenue contributions from longstanding products, is anticipated to bolster sustained high-growth performance.

Xiao Jian, CMGE’s Executive Director, Chairman, and CEO, stated at the Results Presentation that, “We are really confident about our prospects for 2024. With the upcoming game launches in both domestic and overseas markets, we are optimistic about achieving excellent results and driving significant revenue growth this year.”

For further information, please contact:
PEANUT MEDIA LIMITED
Direct Line: +86-755-61619798 x8210
Email: hswh.project@czgmcn.com 



Copyright 2024 ACN Newswire. All rights reserved. http://www.acnnewswire.com

CMGE Released Its Annual Performance Report: After Adjustments, Net Profit Turned from Loss to Profit, With Non-Recurring Operating Profit Reaching 107 million Yuan

HONG KONG, Apr 8, 2024 – (ACN Newswire) – On March 27th, the Hong Kong-listed company CMGE (0302.HK) released its 2023 annual performance report. According to the report, CMGE achieved total operating income of 2.6 billion yuan in 2023. After adjustments, the net profit reached 5.379 million yuan, marking an overall turnaround from loss to profit with a year-on-year increase of 103% due to the low base in 2022. After deducting the impact of non-operating income and expenses on profit, the operating profit stood at 107 million yuan.

It is worth noting that on March 28th, CMGE disclosed a share repurchase plan. The board of directors believes that the current trading price does not reflect the intrinsic value and business prospects of the company. They plan to use up to HK$100 million for the repurchase of shares on the open market. The board of directors may also decide to further utilize share repurchase authorization based on market conditions. The repurchase of shares will not exceed 10% of the total number of shares issued as of June 2, 2023, which is 275,267,200 shares, and the shares will be cancelled after repurchase. This move also reflects the confidence of the company’s board of directors and management team in its long-term strategy and development.

According to the financial report, in 2023, CMGE attracted over 92.87 million new registered users, marking a 9.8% increase compared to the same period. Among other key performance indicators, the average monthly active users rose to 17.05 million, a 9.9% year-on-year increase, while the average monthly paying users reached 1.19 million, up by 5.8% year-on-year. The mini-game business generated 600 million yuan in revenue, becoming a new growth point for the company.

In 2023, CMGE successfully obtained licenses for multiple games planned for release, such as “Sword and Fairy: Wen Qing”, “Ultraman: The Gathering”, “Swallowed Star: Dawn” and “Cultivation Fantasy” all of which officially launched in 2023. Concurrently, with the rapid development of AIGC technology, CMGE applied AIGC to its independent research and development as well as publishing processes, achieving cost reduction, efficiency improvement, and game innovation. According to the financial report, players under the age of 18 accounted for less than 0.01% of CMGE’s gaming revenue in 2023.

The Publishing Business Performed Steadily, With Mini-Games Emerging as A New Growth Point

In 2023, CMGE’s publishing business generated revenue of 2.133 billion yuan, with overseas revenue accounting for 10.6%. In teams of games, the role-playing card game “Sword and Fairy: Wen Qing,” co-published by CMGE and Qingci based on CMGE’s proprietary IP, officially launched in June 2023. In its first month of its launch, it ranked first in the Apple App Store’s free games list and 14th in the best-selling games list, earning a recommendation from the Hardcore Alliance Superstar. In December 2023, “Sword and Fairy: Wen Qing” launched in the Hong Kong, Macao, and Taiwan regions, ranking the first in the Apple App Store’s free games list and the best-selling games list in these three areas, with third place in Taiwan’s best-selling games list.

Additionally, the card mobile game “Cultivation Fantasy” developed by Love Games with investment from CMGE, was launched in May 2023. In its first month of its launch, it ranked first on TapTap’s hot list and achieved third place in the Apple App Store’s free games list and 21st place in the best-selling games list.

The jointly distributed game “Soul Land: Shrek Academy” by CMGE and TanWan Games obtained its game license in July 2023. In August 2023, it began pre-registration activities, attracting over 6 million pre-registered players. It was officially launched on January 31, 2024, and in its first month of its launch, it ranked the first in the Apple App Store’s free games list and topped TapTap’s hot list.

While the performance of new games has been outstanding, previously launched games have also provided stable revenue streams for CMGE. CMGE’s self-published games like ” The New Legend of The Condor Heroes: Iron Blood and Loyal Heart”, ” Rakshasa Street: Chosen One” and ” Soul Land: God of Battle Arise”, as well as co-produced games with third parties like ” One Piece: The Voyage ” and ” Dynasty Warriors: Hegemony” along with other games already in operation, continued to contribute revenue and profits to CMGE in 2023.

At the same time, CMGE has been actively expanding its mini-game segment. As of 2023, CMGE has launched multiple mini-games such as “Sword and Fairy: Jiuzhou” and “Fire at Will” bringing in revenue exceeding 600 million yuan. The newly authorized mini-game “Country Love Story” by Ben Shan Media started monetization tests at the end of 2023 to validate its commercial model, with plans for an official launch in the first half of 2024. Mini-games have become an incremental segment in the game industry, with the market showing rapid growth. According to data from Qutoutiao Engine, the overall market size of Chinese mini-games exceeded 40 billion yuan in 2023 and is expected to surpass 60 billion yuan by 2024. With such rapid market growth, the mini-game segment is poised to become a new growth curve for CMGE.

Looking ahead to 2024, CMGE’s publishing business still holds many highlights. Multiple heavyweight IP games like “Soul Land: Reversed Spacetime”, “Fight Break Spheres”, “Naruto: Konoha Master”, “New Romance of the Three Kingdoms – The Legend of Cao Cao ” and “Daily Life of Chat Group” are planned for market launch in 2024, with many of them already completing testing and opening pre-registration.

Additionally, CMGE will continue to aggressively promote the mobile game “Sword and Fairy: Wen Qing” in the Hong Kong, Macao, and Taiwan regions, and plans to sequentially launch games like “Soul Land: Shrek Academy”, “Fight Break Spheres”, “Soul Land: Reversed Spacetime” and “Code: FA” in these regions. Furthermore, CMGE will introduce the mobile game “New Romance of the Three Kingdoms – The Legend of Cao Cao” in the Japanese market to boost gaming revenue in overseas regions.

Moreover, CMGE anticipates launching over 10 mini-game products in 2024, including “Country Love Story”, “Sword and Fairy: Wen Qing” and “Naruto: Konoha Master” These games have all obtained licenses and are expected to generate substantial publishing revenue for CMGE.

Self-Developed Business Steadily Progresses; Open-World Game “Sword and Fairy World” Has Achieved 4 million Pre-Registrations and Will Commence Commercial Testing.

In 2023, CMGE’s R&D revenue reached 215 million yuan, with R&D investment totaling 370 million yuan. During the reporting period, CMGE applied AIGC technology to aspects like artistic production and copywriting in games, reducing game development costs and improving development efficiency.

In terms of self-developed games, CMGE’s wholly-owned subsidiary Wenmai Interactive independently developed the Three Kingdoms-themed strategy mobile game “World of Castellan” exclusively distributed in the domestic market by 37 Interactive. It officially launched in November 2023 and received a recommendation from the Hardcore Alliance Superstar in its first month of its launch.

It is understood that “World of Castellan” is the first Three Kingdoms-themed strategy game launched by CMGE. With CMGE’s and 37 Interactive’s experience in promotion and publishing, CMGE is expected to enter the Three Kingdoms-themed strategy game arena and secure a position through “World of Castellan” In 2024, CMGE will continue to develop and launch its second Three Kingdoms-themed strategy game, “Code: Lord” with the aim of gaining more market share in the Three Kingdoms-themed strategy game category.

In terms of esports games, CMGE’s holding subsidiary Shanghai Zhoujing has developed the sports competitive PC game “Hoop City:3V3”, which obtained its license in May 2023 and commenced monetization tests on December 29, 2023. It is scheduled to be launched officially in the summer of 2024.

Before 2023, CMGE’s self-developed games such as “The World of Legend – Thunder Empire”, “Legend of Dragon City”, chess and card games, PC games, and cloud games have been continuously updated and iterated, contributing steady revenue to the company.

In terms of heavyweight self-developed games, the open-world game “Sword and Fairy World” based on the Sword and Fairy IP obtained mobile and PC dual-platform licenses in June 2023. “Sword and Fairy World” has started pre-registration activities, with pre-registration numbers exceeding 4 million, and underwent two rounds of testing in 2023. Monetization Tests to verify the commercial viability of the product before launch are also set to begin soon, with plans for the game to officially launch within 2024.

According to the information, “Sword and Fairy World” incorporates a substantial amount of storyline content such as mainline plots, character-specific storylines, and side quests to explore humanistic themes with players. Additionally, players can explore multiple spaces freely, experiencing the joy of surprise and exploration.

In addition to the rich storyline, “Sword and Fairy World” integrates deeply with AI. Non-player characters (NPCs) in “Sword and Fairy World” will behave and converse according to the natural environment, enhancing the realism of the virtual world. Players can also utilize AI features such as AI character customization, AI voice, AI motion generation, and AI+UGC (User-Generated Content) to enrich personalized expression, improve player interaction experience, and stimulate creativity within the virtual world.

The IP licensing business is experiencing further growth, with the value ecosystem of the Legend of Sword and Fairy IP continuing to expand.

In 2023, CMGE’s IP licensing business achieved revenue of 257 million yuan, representing a 75% growth compared to 2022.

CMGE has deeply expanded its collaboration along the entire industry chain of the “Legend of Sword and Fairy” IP, covering areas such as games, film and television, animation, content literature, music, derivatives, and location-based entertainment. CMGE has partnered with top-tier collaborators in related fields to jointly create the Legend of Sword and Fairy IP universe.

Regarding IP industry chain collaborations, CMGE successfully launched the story card mobile game “Sword and Fairy: Wen Qing” in 2023, achieving excellent results. The idle RPG game “Legend of Sword and Fairy: new start” developed in collaboration with Kaiying Network, was launched in 2023 and ranked fifth on the WeChat mini-games chart. The first fan community based on the “Legend of Sword and Fairy” IP, called ” Sword and Fairy Alliance” was opened for user registration in 2023.

In the film and television sector, CMGE has collaborated with iQiyi and others to produce “Legend of Sword and Fairy 4”, which was officially released on the iQiyi platform in January 2024. Additionally, “Legend of Sword and Fairy 6” produced by Shandong Film and Television, was also released on Tencent Video in January 2024. The television series “Legend of Sword and Fairy 1” produced in collaboration with Penguin Pictures, was completed filming in 2022 and is expected to be released in 2024.

In the animation field, CMGE has entered into a strategic partnership with Penguin Pictures to co-produce animated series for “Legend of Sword and Fairy 1” and “Legend of Sword and Fairy 3”. The trailer for “Legend of Sword and Fairy 3” was released in 2023, with plans for the full animated series to be released in 2024.

In addition to film and animation, CMGE continues to develop merchandise based on the Legend of Sword and Fairy IP. For instance, in the trendy collectibles field, CMGE collaborated with Pop Mart. Following the release of the first blind box series “Legend of Sword and Fairy Chinese Traditional Festival Series Figures” in 2022, CMGE launched the second blind box series “Legend of Sword and Fairy Chinese Traditional Musical Instrument Series Figures” for global sale in 2023.

Furthermore, CMGE collaborated with renowned partners such as LiangXiaoSuMei, Kaitian Studio under Shanghai Qikun Network Technology Co., Ltd., and Bandai Namco Entertainment (Shanghai) Co., Ltd., to release merchandise such as Han Lingsha figures, Yue Qingshu statues, and Jiu Jianxian figures in 2023. Additionally, in November 2023, CMGE partnered with Qishu Youyu, HippoJoy, and INTINY to officially launch the production of interactive image works based on the “Legend of Sword and Fairy” IP.

Additionally, CMGE has planned and is preparing to launch the Legend of Sword and Fairy Location-Based Entertainment project, which is currently in the final stages of pre-operation. It is expected to commence trial operations in four provinces and municipalities, including Shanghai, Hangzhou, Anhui, and Chongqing, within 2024. By bringing the Legend of Sword and Fairy game into real-life settings, the project aims to combine online marketing activities of the “Legend of Sword and Fairy” IP with offline activities, providing fans with a more immersive and interactive offline experience.

Looking towards the future, in line with the trend of cross-industry collaboration between game IPs and film, animation, and other industries, the Legend of Sword and Fairy IP will continue to release a wealth of high-quality content. CMGE’s establishment of an IP game ecosystem and the layout of the Legend of Sword and Fairy IP universe based on the “Legend of Sword and Fairy” IP will continue to expand the ecological value of the IP, potentially driving further growth in CMGE’s own value and ensuring sustained development.

For further information, please contact:

PEANUT MEDIA LIMITED

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Copyright 2024 ACN Newswire. All rights reserved. http://www.acnnewswire.com

TCG World Announces Strategic Partnership with SKALE to Enhance the Metaverse Experience

NEW YORK, N.Y., Mar 25, 2024 – (ACN Newswire) – In a significant move to revolutionize the metaverse landscape, TCG World is thrilled to announce its strategic partnership with SKALE, a leader in scalable blockchain solutions. This collaboration marks a pivotal step in TCG World’s mission to deliver an unparalleled digital universe, offering users a seamless, engaging, and infinitely expandable metaverse experience.

TCG World, renowned for its innovative approach to virtual worlds, combines immersive gameplay, state-of-the-art HDRP graphics, and a vast array of interactive possibilities. Developed with Unity and crafted by a team of AAA studio professionals, TCG World has established itself as a premier destination for gaming, business, and social interaction within the digital realm.

The partnership with SKALE addresses one of the most pressing challenges in the metaverse and blockchain spaces: scalability and transaction fees. By integrating SKALE’s cutting-edge scaling solution, TCG World will eliminate gas fees for its users, significantly enhancing accessibility and the overall user experience. This integration not only ensures a smoother, more engaging platform but also paves the way for future growth and innovation.

“Collaborating with SKALE is a game-changer for TCG World and our community,” said David Evans, CEO and Founder of TCG World. “SKALE’s technology enables us to scale our universe in ways previously thought impossible, removing barriers and opening up a world of opportunities for users to explore, create, and connect.”

Jack O’Holleran, CEO of SKALE, expressed his enthusiasm for the partnership, stating, “TCG World’s visionary approach to the metaverse aligns perfectly with SKALE’s mission to empower developers with the tools they need to build the future. We’re excited to see how TCG World leverages SKALE’s gas-free blockchain to enhance their platform and redefine what’s possible in virtual worlds.”

This strategic partnership is set to launch TCG World into new heights of innovation and user satisfaction. As TCG World and SKALE join forces, the boundaries of the metaverse will expand, offering a richer, more dynamic universe for users to immerse themselves in.

Stay tuned for updates on this exciting partnership and the future developments of TCG World.

About TCG World

TCG World is at the forefront of the gaming industry, creating immersive and interactive metaverse experiences. With a commitment to innovation, TCG World is developing a virtual world that offers endless possibilities for exploration, creativity, and entertainment.

Find TCG World on: Website | Twitter | Facebook | Telegram | Discord | Youtube | Twitch | Medium | Instagram | Explore our Web GL Game

About SKALE

SKALE is a blockchain scalability platform that offers high-speed consensus and empowers developers to create decentralized applications without the limitations of traditional blockchain technology. SKALE’s innovative approach to scalability provides a seamless experience for both developers and users. Website | Twitter | Discord

Media contact:
PlatoAiStream.com
Zephyr@platodata.io



Copyright 2024 ACN Newswire. All rights reserved. http://www.acnnewswire.com

Newborn Town Announces 2023 Annual Results with a YoY Increase of Nearly 300% in Profit

HONG KONG, Mar 22, 2024 – (ACN Newswire) – Newborn Town (“Newborn Town”; 9911. HK), one of the frontrunners of the global social networking and entertainment industry, announced its 2023 annual results on March 21st.

The company’s revenue increased solidly in 2023, reaching RMB3,308 million with an 18% YoY increase. The revenue of the social networking business reached RMB2,972 million, while the revenue of the innovative business was RMB336 million.

According to the announcement, Newborn Town’s high-quality growth strategy has continued in 2023. The company’s net profit increased by 165% YoY to RMB761 million. The profit attributable to equity shareholders of the company reached RMB513 million, representing a 294% YoY growth. The adjusted EBITDA was RMB675 million, representing a rise of 80% compared to the corresponding period in 2022. The gross margin reached 52%, up 14 percentage points.

Since its debut in the global markets in 2013, Newborn Town has grown into a leading tech company in the social entertainment industry. The company has focused on its core business, the ‘pan-audience social networking business’ while eyeing the ‘diverse-audience social networking’ and ‘quality game’ businesses for years.

MICO, YoHo, SUGO and TopTop are four flagship apps under Newborn Town’s ‘pan-audience social networking business’ and have made rapid strides as they’ve evolved into top-notch platforms that aim to meet users’ diversified social demands among emerging markets such as the MENA region and South East Asia.

The year of 2023 has witnessed a series of upgrades in this business segment’s social apps. Among the ‘first-mover’ apps, MICO has tailored more services to meet the social needs of MENA users. YoHo, an audio-based social platform, has added more localized features and refined its operations, leading to a continued increase in profit. In 2023, these two apps continued to keep their leading position on the top 30 of the list of Chinese non-game publishers in terms of overseas revenue released by data.ai.

TopTop, the game-oriented social platform in Newborn Town’s ‘second-mover’ apps portfolio, has progressed in enhancing its user growth system and fostering a lively atmosphere within the community. These efforts have led to an over 2x YoY increase in revenue and an over 6x YoY rise in profit.

As another ‘second-mover’ app, the companion-based social app SUGO has gained over 3x YoY increase in revenue and over 6x YoY rise in profit in 2023 as it optimized the in-app matchmaking strategy. This app has also been a frequenter in the above-mentioned list from data.ai since 2023 and has seen a continued uplift in ranking.

Notably, Newborn Town is the social entertainment company with the most number of apps on data.ai’s list, which is the result of its endeavors to implement the ‘replication’ strategy for social apps in this business segment and a reward for Newborn Town’s unremitting exploration of the MENA region.

Since 2017, Newborn Town has taken steps to explore the MENA region, which is considered as a promising market for the social networking and entertainment industry.

By diving deep into Muslim users’ social needs and carving out multiple social scenes with localized quality content, Newborn Town has achieved a 30% YoY increase in revenue from its core apps in the MENA region; from 2020 to 2023, the growth CAGR was ~32%.

Plus, Newborn Town has also focused on the social needs of the LGBTQ+ community. In 2023, Newborn Town officially consolidated the ‘diverse-audience social networking business’ to start a new chapter exploring this realm.

The ‘diverse-audience social networking business’ mainly targets global markets. Based on a comprehensive observation of social trends among LGBTQ+ people, Newborn Town launched the social app HeeSay, which aims to encourage LGBTQ+ people to share, express, and connect.

This platform leverages the user base and brand influence that the international version of Blued has accumulated in different markets. It completed the ‘dating app to community app’ upgrade and officially debuted in over 70 countries and regions on January 1st, 2024.

As the annual result revealed, the ‘diverse-audience social networking business’ contributed to revenue of RMB353 million and profit of RMB102 million. HeeSay was expected to accelerate its global exploration due to Newborn Town’s deep localized operations capabilities.

Newborn Town’s innovative business also achieved remarkable breakthroughs during 2023 as its flagship game, Alice’s Dream: Merge Island, witnessed a continued rise in monthly revenue.

In the fourth quarter of 2023, Alice’s Dream reached an average monthly revenue of over 8 million US dollars and has frequently been at the forefront of Sensor Tower’s lists regarding overseas revenue and downloads.

Based on that success, Newborn Town rolled out new apps like Taylor’s Secret, Merge Cove and Sudoku. And Sudoku ranked third on the US mid-core casual games list for June 2023, as released by data.ai.

The global casual games market is estimated to reach approximately 25 billion US dollars in 2027. Based on the forecast, Newborn Town will further upgrade flagship apps’ monetization capabilities and profitability. Furthermore, the company will create more quality games with high lifetime value while steadily incubating new products.

“The company will stick to its high-quality growth strategy and continue its commitment to the ‘pan-audience social networking business’ in the MENA region. Besides, we won’t stop tapping into the LGBTQ+ social networking and quality games industries to explore more possibilities and engage more global users, thus achieving diversified and sustainable growth,” Li Ping, CEO of Newborn Town said.

For further information, please contact:
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Copyright 2024 ACN Newswire. All rights reserved. http://www.acnnewswire.com

Kingsoft Announces 2023 Annual and Fourth Quarter Results

HONG KONG, Mar 20, 2024 – (ACN Newswire) – Kingsoft Corporation Limited (“Kingsoft” or the “Company”; HKEx stock code: 03888), a leading Chinese software and Internet service company, has announced its 2023 annual results and fourth quarter results for the period ended 31 December 2023.

For the year of 2023, the revenue of Kingsoft increased 12% year-on-year to RMB8,533.6 million. Revenue from the office software and services, and online games and others represented 53% and 47%, respectively, of the Company’s total revenue for the year of 2023. Gross profit for the year of 2023 increased 14% year-on-year to RMB7,030.3 million, while operating profit increased 19% year-on-year to RMB2,226.9 million.

For the fourth quarter of 2023, the Company’s revenue increased 9% year-on-year and 12% quarter-on-quarter to RMB 2,310.1 million. Revenue from the office software and services and online games and others represented 56% and 44%, respectively, of the Company’s total revenue for the fourth quarter of 2023. Gross profit for the fourth quarter of 2023 increased 9% year-on-year and 13% quarter-on-quarter to RMB1,896.3 million, while operating profit amounted to RMB714.8 million.

Mr. Jun LEI, Chairman of Kingsoft, commented: “In 2023, the Group’s overall performance maintained solid growth despite challenges. We actively promoted our core businesses to lay a solid foundation for sustainable development in the future. Focusing on the strategy of ‘multiscreen, cloud, content, collaboration, AI’, Kingsoft Office Group continued to invest in R&D of AI and collaboration, and strengthened the competitiveness of its products through technological innovation, product iteration, performance enhancement and other initiatives. In terms of online games business, we adhered to the original intention of creating prime games and insisted on long-term operation. As developing wuxia games, we are also making incremental progress in exploring new game genres.”

Mr. Tao ZOU, Chief Executive Officer of Kingsoft, added: “In 2023, the Group’s businesses demonstrated growth resilience, with the Group’s total revenue of RMB8,533.6 million, representing a year-on-year increase of 12%. The office software and services business maintained solid operations, with annual revenue of RMB4,556.5 million, representing a year-on-year increase of 17%, driven by the growth of domestic individual and institutional subscription businesses. Revenue from online games and other businesses amounted to RMB3,977.1 million, representing a year-on-year increase of 6%, mainly driven by the strong growth of JX3 Online. Operating profit of the Group amounted to RMB2,226.9 million in 2023, increasing by 19% year-on-year. These results reflected our efforts to adhere to the technology-driven business, continuously invest in products and technologies, and enhance user experience.”

BUSINESS REVIEW

Office Software and Services

In 2023, revenue from office software and services business increased 17% year-on-year to RMB 4,556.5 million. Revenue in the fourth quarter increased 18% year-on-year and 17% quarter-on-quarter to RMB 1,285.7 million. The increases were mainly due to the growth of both domestic individual office subscription business and institutional subscription business, partially offset by the decrease in institutional licensing business of Kingsoft Office Group.

Kingsoft Office Group has released WPS AI, an intelligent office application powered by large language models, focusing on the development of three strategic directions: AI Generated Content (content creation), Copilot (intelligent assistant), and Insight (knowledge insight). WPS AI officially launched public beta testing in the Chinese Mainland in the fourth quarter, laying a solid foundation for further commercialization. We have also upgraded the WPS Office to improved user experience. In addition, we continued to improve the end-to-cloud integration experience, and enhanced user activity in the cloud. While adhering to long-term membership strategy, we have upgraded the membership benefits structure, launched the super membership system to meet the needs of different users through a flexible combination of benefits.

For institutional customers, Kingsoft Office Group has upgraded WPS 365, new productive forces in office, to provide content creation, office collaboration, open ecosystem and digital asset management capabilities. We continued to promote the end-to-cloud integration and collaboration process, focused on the business scenarios of government and premium customers of state-owned and private enterprises. We deepened our product capabilities to serve industries such as finance, transportation, energy, publishing, healthcare, consumer retail, high-end manufacturing and the Internet, incubated secure and efficient solutions that can be applied across the industry, and continued to replicate typical cases for widespread adoption. Meanwhile, we have been continuously collaborating with premium customers to explore feasible solutions for the implementation of WPS AI in government and enterprise office scenarios to advance its application in various industries and office settings. In the field of public cloud service, we encouraged customers to use cloud and collaboration applications, enabling them to manage their digital assets, and expanded market reach with channel partners. By highlighting the features of our products, we attracted enterprise customers and increased their user engagement and payment retention.

In 2023, Kingsoft Office Group has closely monitored the localization industry policy changes and customer demand, and taken the initiative to tap local government market in advance. Starting from the replacement needs of localization industries such as finance, energy and operators, we promoted the adoption of the new license mode and deepened their cloud and collaboration office process.

Kingsoft Office Group put users first and officially shut down domestic third-party advertising business in December 2023. In terms of overseas business, based on our solid foundation in the mobile sector, we continued to cultivate our user base on desktop platforms. Looking ahead, Kingsoft Office Group will continue to focus on AI and collaboration, further polish the products, and provide high-quality AI collaborative office products and services to individual and institutional users.

Online Games and others

Revenue from the online games and others business for the year of 2023 increased 6% year-on-year to RMB 3,977.1 million. The year-on-year increase was primarily attributed to the remarkable resilience of flagship game JX3 Online, which introduced new gameplay and content updates, and revenue contribution from new titles like Snowbreak: Containment Zone and World of Sword Origin, partially offset by the decline in revenue from certain existing games. Revenue for the fourth quarter of 2023 kept flat year-on-year and increased 7% quarter-on-quarter to RMB1,024.4 million. The quarter-on-quarter increase was primarily driven by the revenue contribution from World of Sword Origin released in Chinese Mainland in September, partially offset by decreased revenue from certain existing games.

In 2023, the online games business saw steady growth. The flagship game JX3 Online demonstrated resilience and strong vitality. It has been in operation for fourteen years and achieved a record high in annual revenue. JX3 Online continued to iterate and release new expansion packs with upgraded graphics, providing players more diverse and enriched gaming experience. World of Sword Origin was successively launched in Vietnam and Chinese Mainland, attracting dedicated players with its classic gameplay and nostalgic appeal, while also contributed to the global reach of traditional Chinese culture. The global release of the anime shooter game, Snowbreak: Containment Zone, expanded the user base of anime and overseas markets. The sci-fi mech game Mecha BREAK made its debut at The Game Awards at the end of the year, gaining widespread attention from the international market for its art design and innovative gameplay, eagerly awaited by global players.

Looking forward to 2024, the release of JX3 Ultimate will offer players brand new experience across multiple platforms. We will continue to expand into new genres, refine scifi mech game Mecha BREAK and continuously optimize anime game Snowbreak: Containment Zone.

Mr. Jun LEI concluded, “In 2023, our core businesses have steadily advanced. In 2024, Kingsoft Office Group will firmly seize the opportunities of digital economic development and continuously explore the business opportunities of digital office services. We will continue to carry out product innovation and user experience optimization around ‘multi-screen, cloud, content, collaboration, AI’ to continuously improve service quality and provide individual and institutional users with more efficient and intelligent office solutions. At the same time, we will deepen our presence in the field of wuxia games and make progress in the new genres of sci-fi mech games, bringing players all-new gaming experience. Looking ahead, we will continue to leverage technology, embrace AI and seize new opportunities to pursue high-quality and sustainable development.”

About Kingsoft Corporation Limited

Kingsoft is a leading software and Internet services company based in China listed on the stock exchange of Hong Kong. It has three main subsidiaries including Kingsoft Office, Seasun and Kingsoft Shiyou. Following the implementation of its “mobile internet transformation” strategy, Kingsoft has completed the comprehensive transformation of its overall business and management models, and formed a strategic platform with office software and interactive entertainment as the pillars and cloud services and AI as the new directions. The Company has more than 7,000 staff around the world and enjoys a large market share in China. For more information, please visit http://www.kingsoft.com.

 

Kingsoft Investor Relations:

Yinan Li Tel: (86) 10 6292 7777 Email: ir@kingsoft.com

For further queries, please contact Wonderful Sky Financial Group:

Angie Li  Tel: (852) 6150 8598  Email: po@wsfg.com

Jason Lai  Tel: (852) 9798 0715  Email: po@wsfg.com



Copyright 2024 ACN Newswire. All rights reserved. http://www.acnnewswire.com

TCG World Metaverse and Lux Lions Unleash the Roar of Partnership, Paving the Way for an Immersive Virtual Experience

BOSTON, Massachusetts, Mar 14, 2024 – (ACN Newswire) – Lux Lions, the trailblazing NFT brand on the XRP Ledger, proudly announces its strategic partnership with TCG World Metaverse, marking a significant leap towards redefining the virtual landscape. This collaboration enables users to dive into a dynamic virtual experience, where the essence of NFT culture and metaverse exploration merge to create unparalleled opportunities for engagement and creativity.


Since its inception in 2022, Lux Lions has rapidly evolved, blending cutting-edge NFTs with engaging play-to-earn games. The Lux Lions NFT Brand has become synonymous with exclusive experiences, and the partnership with TCG World Metaverse is set to amplify this ethos.

Lux Lions Founder, YouTube Personality Ripple Van Winkle, expressed his enthusiasm for the collaboration, stating, “We are thrilled to join forces with TCG World Metaverse. This partnership allows us to expand the boundaries of the Lux Lions Brand and create a unique space where users can truly immerse themselves in a Web3 world of creativity and opportunity.”

This partnership is about more than uniting two brands; it’s about setting a new standard for what’s possible in the virtual world. By leveraging Lux Lions’ innovative NFT solutions and TCG World’s expansive metaverse platform, this collaboration is poised to offer users a rich, immersive experience that stands at the intersection of art, entertainment, and community.

“Partnering with Lux Lions marks a pivotal moment for TCG World Metaverse. It’s more than just a collaboration; it’s a fusion of our visions to create an immersive ecosystem where creativity meets opportunity. Together, we’re not just building virtual landscapes; we’re crafting experiences that resonate on a personal level with our users,” said Justin Del Giudice, Vice President of TCG World Metaverse.

In aligning with Lux Lions, an esteemed NFT collection on the XRP Ledger, TCG World Metaverse is taking a monumental step towards weaving the XRPL community into the fabric of the metaverse. This partnership marks the beginning of an exciting journey to bridge the digital divide and draw the spirited XRP community into the heart of virtual innovation. With the introduction of dedicated galleries and interactive spaces, tailor-made for XRPL enthusiasts, TCG World Metaverse is thrilled to open its doors wider to this dynamic community.

As we continue to push the boundaries of what the metaverse can be, Lux Lions and TCG World Metaverse invite everyone to be part of this visionary journey. Together, we are crafting a future where digital worlds provide meaningful, engaging experiences that connect and inspire people across the globe.

Learn More About Lux Lions: Lux Lions Discord | Ripple Van Winkle YouTube  | Twitter

About TCG World:

TCG World is at the forefront of the gaming industry, creating immersive and interactive metaverse experiences. With a commitment to innovation, TCG World is developing a virtual world that offers endless possibilities for exploration, creativity, and entertainment.

Find TCG World on: Website | Twitter | Facebook | Telegram | Discord | Youtube | Twitch | Medium | Instagram | Explore our Web GL Game

Contact details:
PlatoAiStream.com
Zephyr@platodata.io



Copyright 2024 ACN Newswire. All rights reserved. http://www.acnnewswire.com

TCG World Announces Partnership with Chooky Records to Revolutionize Entertainment in the Metaverse

LOS ANGELES, CA, Mar 8, 2024 – (ACN Newswire) – In an innovative fusion of music and virtual experiences, TCG World, a trailblazer in the development of immersive metaverse environments, has joined forces with the dynamic music label, Chooky Records. This collaboration is set to enrich the metaverse with unparalleled musical and visual entertainment, starting with the exclusive metaverse premiere of the music video “Chooky” featuring Elesia Iimura, O.T., and the legendary Busta Rhymes.

TCG World is carving a unique path in the gaming industry by creating a one-of-a-kind metaverse that goes beyond traditional gameplay. Their focus on crafting immersive experiences allows users to explore, interact, and enjoy content in a fully realized virtual world. With the highly anticipated launch in 2024, TCG World is currently captivating audiences with its web GL browser-based game, designed explicitly for entertainment and virtual experiences, accessible at tcg.world.

The partnership with Chooky Records marks a significant step in TCG World’s commitment to integrating high-quality entertainment into the metaverse. The “Chooky” music video, which has already seen remarkable success on platforms like Spotify, will be streamed within TCG World, providing users with an exclusive and engaging entertainment experience that bridges the gap between music and virtual reality.

Justin Del Giudice, Vice President of TCG World, shares his vision for the partnership, “Collaborating with Chooky Records allows us to bring a new dimension of entertainment to the metaverse. The metaverse premiere of ‘Chooky’ is just the beginning. We’re dedicated to providing our community with rich, immersive experiences that push the boundaries of what virtual worlds can offer. TCG World is not just a game; it’s a destination for exploration, creativity, and now, exclusive musical events.”

The executive team at Chooky Records, echoed the excitement for what this partnership represents for the future of entertainment, stating, “This collaboration with TCG World is a milestone for us at Chooky Records. It’s thrilling to see our artists like Elesia Iimura, O.T., and Busta Rhymes lead the way in merging music with the metaverse. The potential for creative expression and connection in this space is limitless, and we’re proud to be at the forefront with TCG World.”

This partnership between TCG World and Chooky Records is not just a step forward for both entities but a leap towards redefining entertainment within the metaverse. As TCG World continues to develop its immersive virtual environment, and with the browser build already live, this collaboration promises to offer users an entertainment experience like no other, setting a new standard for what’s possible in the convergence of gaming, music, and virtual experiences.

For more information about TCG World, Chooky Records, and their innovative partnership, please visit TCG World and Chooky Records.

About TCG World

TCG World is at the forefront of the gaming industry, creating immersive and interactive metaverse experiences. With a commitment to innovation, TCG World is developing a virtual world that offers endless possibilities for exploration, creativity, and entertainment.

Find TCG World on: Website | Twitter | Facebook | Telegram | Discord | Youtube | Twitch | Medium | Instagram | Explore our Web GL Game

About Chooky Records

Chooky Records is a pioneering music label focused on discovering talent and pushing the boundaries of music and entertainment. With a commitment to innovation and quality, Chooky Records is exploring new avenues for artists and fans to connect in the digital age.

Find Chooky Records on: Website | Twitter | Telegram | Discord | Youtube | Instagram

For more information, contact:
Plato Data Intelligence
144 E44th St
New York NY 10017
PlatoAiStream.com
Zephyr@platodata.io



Copyright 2024 ACN Newswire. All rights reserved. http://www.acnnewswire.com

GammaStack is Exhibiting Its iGaming Offerings at ICE 2024

RIGA, LATVIA, Jan 12, 2024 – (ACN Newswire) – GammaStack is prepared to demonstrate its presence as an exhibitor at ICE London 2024. They are all set to showcase their detailed iGaming offerings at stand S1-222. Having a remarkable presence in the industry for more than 13 years, GammaStack has gained significant recognition for offering state-of-the-art iGaming software development solutions and services which include but are not limited to iGaming platform, online & crypto casino software, sports betting software, slot development, provably fair casino games, retail betting, licensing services, sweepstakes casino, online lottery software, iGaming staffing, and bespoke development services. You can count on them to avail fully owned iGaming solutions with low or no GGR share and smoothly run your iGaming business. You can also make quick market entry with their turnkey iGaming solutions.

“Our team is super thrilled to catch up with industry experts at ICE London 2024 and pave ways for mutual growth through fruitful discussions with our industry companions,” says Arturs Zagurilo, CCO of GammaStack, Latvia.

Whether you have plans to migrate your land-based iGaming business to an online model or enhance your existing iGaming platform with advanced features, GammaStack can be your perfect helping hand. After successfully rolling out an array of iGaming projects for clients from all over the globe, they are known in the industry for providing bespoke and ultra-modern solutions and services.

About GammaStack

GammaStack is an iGaming software solutions and services provider possessing 13+ years of industry experience and a strong team of more than 500 professionals who boast unrivaled expertise and knowledge about the industry. Whether you are seeking feature-rich sports betting softwareonline casino softwareslot game development, provably fair casino games, iGaming platform, retail solutions, sweepstakes casino software, or licensing services, they can readily assist you with your iGaming business needs in the most efficient manner.

Book a meeting at sales@gammastack.com 

Know more at https://www.gammastack.com/ice-london/

Media Contact:
Arturs Zagurilo
Visit: https://www.gammastack.com/

Source: GammaStack



Copyright 2024 ACN Newswire. All rights reserved. http://www.acnnewswire.com