‘Gumball Dreams’ to have its International Premiere at the 79th Venice International Film Festival

LOS ANGELES, CA, Aug 5, 2022 – (ACN Newswire) – Internationally premiering at the 79th Venice International Film Festival, brought to you by the award-winning virtual reality production company Ferryman Collective and Screaming Color, their fourth VR production, Gumball Dreams is an Official Selection of the oldest festival in the world after having won the SXSW Audience Award XR Experience Competition.

Organised by La Biennale di Venezia and directed by Alberto Barbera, the 79th Venice International Film Festival will take place at the Venice Lido from 31 August to 10 September 2022.

“In Gumball Dreams, our character Onyx has been blessed with the opportunity to explore worlds, and to experience the very best that those worlds have to offer. The delicious metapoetry is not lost on me that this work appears to be bringing me and my team similar opportunities,” states Christopher Lane Davis, aka Screaming Color, “I’m beyond thrilled that we will have almost two weeks to romp around one of the most beautiful cities in the world, meeting some of the most genius creators alive, and getting to experience their art. And I’m endlessly grateful to the founders and curators of the festival for bringing us together in this way.”

Gumball Dreams is a live, hour-long immersive experience in virtual reality that takes three audience members on a fantastical journey through a surreal landscape in space, dominated by a whimsical Gumball Machine, where Onyx, the main character sits on their throne waiting. A powerful and intimate experience that allows us to discover a mythic world beyond the reaches of our reality.


You have been called by an alien creature named Onyx to a mythical planet on which they are living out their final days. You, and two others, are asked to help them transition from this reality to the next. Each interaction with this majestic creature is illuminating and fascinating as you are asked to delve into your past and share stories with your fellow travelers in moments out of time.

But before Onyx can lay infinite wisdom at your feet, the weight of your spirit must be assessed. If found ready, you shall embark upon the journey of a lifetime, skipping among the stars, floating above the spheres, and remembering who you truly are.

Greetings, Traveler.


Gumball Dreams is performed live with one actor playing multiple roles. Through the magic of VR technology, participants feel fully immersed in our 3D world.

“There are things that can be done in VR that can only be seen in the movies, however, with VR, we allow the audience to be immersed inside these 3D worlds, in a way that 2D mediums cannot achieve,” says Stephen Butchko “there is a sense of awe about the scope and scale of things that can be accomplished in VR.”


“This show was inspired by Club Gumball and Gumball Lounge, the existing worlds of Christopher Lane Davis, aka Screaming Color,” explains Deirdre V. Lyons, “with such beauty and grandeur, I felt this was the perfect environment to bring a new kind of story alive, almost as if it had been waiting for Onyx to step into the world and take a breath.”

Coming off the award-winning success of the festival darling The Severance Theory: Welcome to Respite, Ferryman Collective continues to trail-blaze in this new storytelling medium. Ferryman Collective is also known for PARA and Krampusnacht, a finalist for the PGA Innovation Award.

“VR allows us to combine the centuries old traditions of theater and performance with exciting and boundary breaking technology to bring people into an entirely new world.” adds Whitton Frank.


Gumball Dreams is produced by Ferryman Collective and Screaming Color and is directed by Deirdre V. Lyons, Artistic Director, World & Animation Design by Christopher Lane Davis, a.k.a Screaming Color with support from Ferryman Collective members: Brian Tull – Producer, Braden Roy – Producer, Whitton Frank – Producer and Andy Aloisio – VR Consultant and Prefabs.

Coding – SnugDad.

Avatar Designer and Creator – Braden Roy and Brian Tull.

Screaming Color – Original Music and Sound Design.

Story by Deirdre V. Lyons and Christopher Lane Davis, aka Screaming Color. Inspired by the VRChat Worlds Club Gumball and Gumball Lounge, created by @screamingcolor.

The production team includes Deirdre V. Lyons, Braden Roy, Whitton Frank, Stephen Butchko, Brian Tull and Christopher Lane Davis, a.k.a Screaming Color.

Cast members include Brendan Andolsek Bradley (Onboard XR: Below Deck and Cruise, Resident Evil Village, The Haves and the Have Nots), Stephen Butchko (PARA, Krampusnacht, Welcome to Respite), Whitton Frank (The Under Presents, Tempest, PARA, Welcome to Respite), Kelly B Jones (Strikeback, The Letting Go, The Marine 2), Dasha Kittredge (The Under Presents, Tempest, Onboard XR), Deirdre V. Lyons (The Under Presents, Tempest, Welcome to Respite), Jonathan David Martin (Finding Pandora X, Loveseat, War Horse), Melinda Dekay (The Willows, Ashes, Torment) and Ona Zimhart (Alien Convergence, Cages).


Interviews and private showings of Gumball Dreams may be experienced by contacting the team directly with requests. (Meta Quest 2 or PCVR required for private showings.)


Social Media Links:

For questions please contact: Ferryman Collective info@ferrymancollective.com

Press Release and Images: Press Kit_Gumball Dreams – Google Drive

Copyright 2022 ACN Newswire. All rights reserved. http://www.acnnewswire.com

World’s Biggest Deal for Humanoid Robots Inked

NEW YORK, Aug 4, 2022 – (ACN Newswire) – Robotics innovator Beyond Imagination, Inc. has entered into an agreement with SELF Labs, Inc. to provide at least 1,000 humanoid robots for use in agricultural "grow boxes"'. This is believed to be the largest deal of its kind.

SELF and Beyond are announcing a partnership to develop automated off-the-grid grow boxes. Each box will be equipped with solar panels, windmills, atmospheric water generators, 5G, and an advanced version of Beyond Imagination's Beomni robot with its Omni-Purpose AI Brain. By aligning the visions of Milan Cheeks of SELF and Dr. Harry Kloor of Beyond, this futuristic take on farming will be made possible through a uniquely powerful combination of Omni-Purpose AI, humanoid robotics, blockchain, and game technology.

The deal with SELF represents one of the largest agreements to purchase humanoid robots in the world. Cheeks says that "We are committed to purchasing at least 1,000 robots in the next five years, but if the effectiveness of our combined technology is as we project, that number could easily grow to ten thousand or more." According to a recent report by Markets and Markets, the humanoid robotics market will reach an estimated USD 17.3 billion by 2027, registering a CAGR of 63.5% between 2022 and 2027. The agreement with Beyond is in alignment with this prediction. Dr. Kloor commented, "Beyond Imagination expects to represent a billion USD or more of that market share by 2027, and with our partnership with SELF Labs we are well on our way to that goal."

Each grow box will be connected to a SELF Labs-powered trivia-based simulation game called Cultivate Coin, which allows users to choose a role, learn about farming and the growing process, learn how to operate a grow box business, earn rewards, and most of all take part in the growing process virtually.

The Beomni Omni-Purpose AI powered humanoid robots supplied by Beyond will work autonomously inside of the boxes to tend to the growing crops. The boxes will run on solar energy, and by using atmospheric water generator technology will not require any outside sources for power or water, making them self-sufficient.

Video: https://youtube.com/shorts/OhHB6xmLu3c?feature=share

Most robots are targeted at narrow verticals or are merely elaborate R&D demos. Beomni is different. Its thinking general-purpose robotics platform learns from human pilots who train its AI Brain to tackle increasingly sophisticated tasks autonomously. Beomni, combined with Beyond's Cloud Platform and evolving AI, can tackle limitless tasks without requiring special peripherals like industrial robots. Beomni is a fully mobile robot that is designed to work safely around humans. It is the world's first fully functional general-purpose robotic system, and the first to be beta tested at a medical facility. According to Dr. Kloor, "Working with SELF and its community will enable us to rapidly train Beomni's AI Brain to plant, care and tend, harvest, and box the crops in SELF's grow boxes."

Beomni has advanced significantly since it was revealed at CES in 2022. In April, the company demonstrated that Beomni can be operated from anyplace in the world. Additional prototyping and on-site evaluation projects are currently underway. The version Beyond will deploy in the grow boxes will be even more advanced, and will be part of Beyond's 2.0 product line of Beomni robots.

"I'm excited to bring this idea to life!" said SELF Labs founder Milan Cheeks. "Adding decentralization and automation to the farming industry will benefit everyone. While there is no single solution to solve world hunger, our automated off the grid grow boxes is one tool that will go a long way in meeting the UN's goal to reach zero hunger by 2030."

The first box will be crafted at Box For Grow in New Hampton, NY. Once assembled, it will begin operation for use within the United States.

About SELF Labs

SELF Labs is an incubator that focuses on transitioning companies and individuals from Web 2 to Web 3. By investing and providing products that gamify life, we are able to create a form of entertainment while solving the world's major issues. SELF Labs is on a mission to remove the hardships in life and provide products and services to bring a more leisurely lifestyle to everyone on the planet.

Founded in 2016, SELF has built its own private Blockchain called SELF Chain. SELF Chain is lifestyle blockchain that hosts a suite of reward tokens that users can earn on the Mirror Image One Gaming Console.

For more information and partnership inquiries, reach out to hello@selflabs.xyz

About Beyond Imagination, Inc.

Beyond Imagination, Inc. is a robotics and AI platform company that is focused on bringing humanoid robots to market rapidly to solve real-world problems. By partnering a human pilot with an evolving Omni-Purpose AI Brain, we are able to deploy our Beomni Robotics platform across a wide range of commercial applications. Our initial focus is in two sectors, agriculture and surgical assistance.

Founded by leading innovators in AI and robotics, and strengthened by a solid patent portfolio, Beyond Imagination, Inc. is poised to revolutionize life and fundamentally change the way we work, travel and engage with others around the world.

Beyond Imagination is continuing to take advanced orders and is always open to strategic partnerships and investments from qualified investors.

For photos and videos, see our media page at www.beomni.ai/media and our latest short video here: https://vimeo.com/717147889/634a211922. Our Press Kit may be found at www.beomni.ai/press-kit/

Source: Plato Data Intelligence: Platodata.ai

Copyright 2022 ACN Newswire. All rights reserved. http://www.acnnewswire.com

AppsFlyer launches comprehensive guide on gaming apps in collaboration with Facebook Gaming

SINGAPORE, Jul 19, 2022 – (ACN Newswire) – AppsFlyer and Facebook Gaming have launched an exclusive playbook for gaming app marketers. Introducing Gaming Apps: Strive and thrive with AppsFlyer and Facebook Gaming on iOS 14+, this playbook will set clear pathways and set gaming app marketers up for success.

In today's privacy-first era, gaming app marketers are constantly navigating the evolving landscape with updates to performance marketing strategy, while planning to stay ahead of the curve. Particularly to tackle the changes for users of iOS devices, advertisers have had to make several changes to adapt to new iOS 14+ policies.

Showcasing the best practices and solutions for gaming app marketers and advertisers, the AppsFlyer and Facebook Gaming playbook provides insights to tackle the challenges of iOS 14+ from 3 different perspectives: Optimizing the App Tracking Transparency (ATT) prompt, maximizing SKAdNetwork (SKAN) measurement, and unifying data streams.

This playbook also contains recommendations from Facebook Gaming derived from a comprehensive directory on SKAN configuration, campaign setup, and campaign management, to help marketers achieve and scale their gaming app marketing success.

To learn more about the playbook and gain pro tips to utilizing tools available for maximized marketing and advertising performance, visit: Gaming apps: Strive and thrive with AppsFlyer and Facebook Gaming on iOS 14+ https://content.appsflyer.com/af-and-fb-gaming-ios-playbook/

About AppsFlyer

AppsFlyer, the global attribution leader, helps brands make good choices for their business and their customers through innovative, privacy-preserving measurement, analytics, fraud protection, and engagement technologies. Built on the idea that brands can increase customer privacy while providing exceptional experiences, AppsFlyer empowers thousands of creators and 9.000+ technology partners to create better, more meaningful customer relationships. To learn more, visit www.appsflyer.com

Media Contacts
PRecious Communications on behalf of AppsFlyer

Media Contacts for AppsFlyer South East Asia
Annisa Tiara

Copyright 2022 ACN Newswire. All rights reserved. http://www.acnnewswire.com

ESI Singapore agenda and speakers revealed including PSG, Crypto.com Capital, ONE Esports and Mineski Global

Singapore, June 21, 2022 – (ACN Newswire) – B2B esports events and media company Esports Insider is excited to reveal the agenda and full lineup of speakers for our international two-day esports business conference – ESI Singapore.

The event, which is co-hosted with Singapore-based Esports marketing agency, REDD+E, takes place on 6-7th July. As ESI’S first in-person event in the APAC region, the conference will provide delegates with two days of world leading sessions from industry leaders both within the region and from around the world, and valuable face to face networking opportunities.

Speakers from the likes of AFC Ajax, MOONTON, PSG, Crypto.com Capital, Mineski, GRID, Galaxy Racer, EVOS, Bayes, Ampverse and more will grace #ESISG with their presence and ensure the stage is chokablok with knowledge and insight across the two days.

“With more and more activities ramping up and more professional esports events taking place, the industry sentiment is certainly looking positive for Asia’s esport”, said Yip Ren Kai, Managing Director & Co-founder of Redd+E .

“As the co-host of this industry showcase, we’re really excited to be able to see top industry leaders coming together to share on the outlook of esports in Asia, and bring world-class actions to the growing vibrant esports community.”

Held at Singapore’s historic CHIJMES Hall, ESI Singapore will include a unique programme of content with over 40 biggest names in esports including C-Levels and executives who will be joining the panels to discuss a number of topics, on everything from commercialisation and partnerships, to esports’ unique place in the South East Asian ecosystem, crossover industries including blockchain and Web3; and many more.

The agenda, which can be viewed in full here, includes:

Day 1 – 6th July

  • Professional Esports Games In The Global Arena – A Successful Blueprint For The Future Of Events In Asia
    • Speakers
      • Mr Hung Do Viet – General Secretary – VIRESA (Vietnam National Esports Federation)
      • Mr Yip Renkai – MD and Co-founder – Redd+E
  • The Rise Of Mobile Esports In Asia
    • Speakers
      • Dylan Chia – Head of MPL Indonesia – MOONTON Games
      • Carlos Alimurung – CEO – ONE Esports
      • Stefan Chong – Business Development Manager – EVOS Esports
      • Moritz Maurer – CEO – GRID
      • Nick Vanzetti- MD – ESL Asia Pacific Japan
  • Digital Brand Exposure Meets Ai – The Importance Of Data Analytics For Brand Partnerships
    • Speakers
      • Arwin Fallah Shirazi – CEO – Shikenso
      • Masashi Yamazaki – COO & Head of Business Development – GamingD
  • Engaging With The SEA Audience
    • Speakers
      • Frank Sliwka – COO – Epulze
      • Allan Phang – CMO – Galaxy Racer
  • Esports & Sponsorship In Times Of Pre And Post Covid
    • Speakers
      • Kalvin Chung – CEO – MnM Gaming
      • Ringo Lung – Head of Partnerships – Talon Esports
  • Football Clubs In Esports: From Messi To Mirage
    • Speakers
      • Tim Slot – Esports Lead – AFC Ajax
      • Yassine Jaada – Chief Gaming Officer – PSG Esports
      • Mark Chew – Managing Director & Co-Founder – Redd+E

Day 2 – 7th July

  • Esports Teams And Revenue Streams – The Importance Of Diversification
  • From Web2 To Web3 – How Blockchain Games Changes The Landscape Of Esports
    • Speakers
      • Cholo Maputol – CEO – Play It Forward DAO
      • Charlie Baillie – Chief Strategy Officer – Ampverse
      • Martin Dachselt – CEO – Bayes
      • Nathan N – Co-Founder – Ancient8
  • Investing In Web3, Gaming And Esports In 2022
    • Speakers
      • Hong Qi Yu – CEO – Tokenize Exchange
      • Ben Wee – Vice President – Crypto.com Capital

The event is supported by Silver Sponsors Bayes Esports and Ampverse, Stage Sponsors GRID; sponsors Shikenso, SPORTFIVE and media and strategic partners ACN Newswire, Swipe Right PR and 80LV.

Alongside ESI Singapore, Esports Insider’s pitch investment competition The Clutch will also make its return in a physical format on 7th July, with applications still open, and closing on June 28th.

Sam Cooke, Managing Director and Co-Founder at Esports Insider, added: “We are delighted to bring back the physical format of The Clutch in 2022. This year we will host its fifth edition and showcase the most ground-breaking startups and first-rate pitches from small businesses based in and around Southeast Asia.

“Since its inception in 2019 at ESI London, we have continued to see more and more startups enter the esports space and here at Esports Insider, we are proud to continue providing a platform for those companies looking to stand out, and push boundaries.”

Singapore is ESI’s second Major conference in 2022, with the schedule including three Major global events; the 2022 events brochure is viewable here.

Next on the agenda, ESI will head back to London, for its biggest yet event taking place at BOXPARK Wembley over 5-7th September. Early Bird tickets are now available to purchase until 15th July.

ESI Singapore – Press Kit

Logos | Graphics | Website

About Esports Insider

Based in London and founded in 2016, Esports Insider is an industry-focused esports news platform, B2B agency, media and events company.

ESI runs a world-leading and international esports industry news site, operates The Esports Journal magazine and has run more industry events than any other company globally, from London to Los Angeles. Other arms of the company include ESI Media, as well as ESI Connect, its agency arm which offers services across Brokerage, Consultancy and Campaign Activation.

General Enquiries:-info@esportsinsider.com

PRs & pitches:- news@esportsinsider.com

Website // Twitter // Facebook // Linkedin // Instagram // YouTube // Discord

About Redd+E

Redd+E, through its parent company Reddentes Sports is a marketing agency that delivers smart and impactful solutions in the areas of sport and esports.

Our services include media rights consulting, commercialisation development, event consulting, project management, organisational consultancy for sports associations, athlete management and marketing consultancy. Our goal is to provide services and value to transform organisations, businesses and communities by achieving their objectives through esports.

Facebook // Linkedin // Instagram

Copyright 2022 ACN Newswire. All rights reserved. http://www.acnnewswire.com

The Future of Gaming has Arrived: Everything You Need to Know About the Mirror Image One Console

PRE-ORDER TODAY! www.mirrorimageone.xyz

Colorado, USA, June 9, 2022 – (ACN Newswire) – I hope you are as excited as we are for the release of the Mirror Image One Console. In the meantime, we wanted to provide details on what to expect from the console and our launch.

What is the Mirror Image One?

The Mirror Image One is the world’s first Web 3.0 Gaming console powered by Nvidia GPUs and a Virtual Windows PC in the cloud. Our Console allows you to play your favorite games, securely browse the internet by using our secured browser, and development programs for Web 3.0. The Console will have one of the fastest Internet speeds in the world compatible with most devices.

The Console also can connect to VR Headsets. With the use of the Virtual Windows PC in the cloud, we have eliminated the need for needing to upgrade your device again.

One of our main goals is to bring the power and ease of use into the hands of everyone, by creating a product that is secure, fast, and easy to use.

How does the console work?

You can access your console from any device by visiting our website and logging in using your gamertag and password or simply by connecting your wallet. Once you are logged in, you will get access to your personalized dashboard where you can access games, apps, modify your reflection avatar, send and receive payments, complete missions, and securely chat with friends.

Personalized Dashboard

Our personalized dashboard gives you the power to take control of your experience in Web 3.0. Allowing you to simply login into the accounts you already have to get rewarded for your activity. For example, if you have an Xbox Game Pass or Xbox Live Account you can login into your account and start playing. The difference between using Xbox directly and our console is with our consoles you are provided daily missions for your gameplay. So, if you normally play Fortnite every day you can now get rewarded by completing missions like play Fortnite for one hour and receive 5 SELF Coins. This reward system works for everything not just gaming allowing you to get rewarded for developing programs, learning about Web 3 from select schools, visiting metaverses, interacting with Dapps, and more.

What are Reflection Avatars?

Reflection Avatars are a way to express yourself on Web 3.0. We have chosen to make your avatar reflect who you are in the real world by being yourself or you can represent yourself as your favorite PFP project. You can even customize your Avatar using different clothes as wearable NFTs and accessories that allow you to stand out from the crowd. Each wearable NFT is backed by the physical product so if you buy a shirt for your avatar, you will receive both the digital version for your avatar and the physical drop shipped to your residence. This will allow you to build your physical and virtual closet at the same time.

.W3 and .ETH Gamertags

With each console order you are provided with a .W3 and .ETH Gamertag. The .W3 Gamertags are on the Xinfin Blockchain which means you can earn in-game currency (SELF Coins) and transfer them to your XDC wallet to use in Decentralized Apps. We also provide .ETH Gamertags that are native to the Ethereum Blockchain. Our ETH Gamertags are ENS subdomains that contain .Mirrorimage.ETH. For example, if you chose the Gamertag “Best In The World”, your .ETH Gamertag will look like (Bestintheworld.mirrorimage.eth). Each Gamertag allows you to send and receive payments, automatically earn rewards, and securely chat with your friends using our chat section.

Secured Browsing

We partnered with Plata Data to provide you with a secured browsing experience within your console. Plato Data does NOT share your data and offers full encryption for your browsing experience. To learn more about Plato Data visit their website here.

What are Missions?

Missions are daily rewarded tasks provided based on your real time activity. Each monthly subscription provides a certain amount of missions per day. The Common Edition provides 5 missions daily, The Rare Edition provides 10 missions, and the Legendary Edition provides 20+ missions per day. The goal for our missions is not to provide you with hard task or a bunch of tasks that make purchase or subscribe to stuff like those scam sites. We want to provide missions for tasks you are already use to completing in your day to make your everyday activities more worth it.

How does the monthly subscription work?

Unlike most platforms that offer virtual pcs as a service we don’t charge a monthly fee in fiat currency. Instead, we allow each monthly subscription to be paid in our utility token (SELF Coin). This allows you to easily use a portion of your rewards to maintain access to your virtual pc. Don’t worry about not having enough SELF Coins each month as long as your active you will always receive more SELF Coins in rewards than what is required for your monthly subscription.

As we get closer to launch, we will provide more details about the Console and a Whitepaper that will provide full details on how our SELF Coins work. In the meantime, join our discord to stay up to date on everything about the Mirror Image One. Until next time!

PRE-ORDER TODAY! www.mirrorimageone.xyz.

Source: Plato Data Intelligence: PlatoData.io

Copyright 2022 ACN Newswire. All rights reserved. http://www.acnnewswire.com

GGTOOR Closes $102,300,000 Deal Buying a Total of 2,145 Parcels of Land in a Metaverse

THOMASVILLE, GA, Jun 7, 2022 – (ACN Newswire) – GGTOOR, Inc., (OTCMKTS:GTOR) ("GGTOOR, Inc., "GTOR", or the "Company"), an emerging leader in the eSports markets, announces the Company has successfully closed a deal valued at $102,300,000. The Company believes this is the largest virtual land purchase in history surpassing a publicly announced purchase of $5,000,000 just two weeks ago. The combined parcels will be GGTOORCITY the first ever virtual city devoted to entertainment. When sold out the Company envisions hundreds of businesses in sports, music, gaming, movies, theater, dance, amusement parks, retail, concessions, all making up a virtual city where millions of daily visitors will work and play. The Company will be building an eSports Arena that will become one of the focal points of GGTOORCITY. Certain and specific parcels will go on sale Tuesday, June 14, 2022, at 9:00 AM EST with prices ranging from $375,000 to $28,000,000 per parcel. The less expensive city parcels with prices starting at $8,400 will be released for sale at a future date.

The Company will be holding a worldwide Zoom Call and all interested persons are encouraged to join the call. The Company's CEO, John V. Whitman Jr., will be sharing details on the purchase along with disclosing what Metaverse GGTOORCITY will be a part of. Mr. Whitman will not be taking questions during the call and everyone except Whitman will be on mute. The Zoom Call will be held June 14, 2022, at 9:00 AM EST. To enter the call please use the following coordinates;

John Whitman is inviting you to a scheduled Zoom meeting.

Topic: John Whitman's Zoom Meeting
Time: Jun 14, 2022, 09:00 AM Eastern Time (US and Canada)
Join Zoom Meeting
Meeting ID: 731 9683 4888
Passcode: Uk5N0Z

GGTOOR's weekly recap;

Another month, more records broken! This time, the Company reached new heights on Unique Twitch Viewership, tallying over 39,000 different people tuning in to watch one of our events during the course of May as the action unfolded live, and the number of tournaments hosted by GGTOOR was its largest count yet for a single month. May also saw a 39% increase in total player registrations compared to April, with over 1,600 new players competing in one of our events for their very first time, joining thousands of others that returned to play with us once again.

As the Company began its first week of events in June, for the first time the Company had a Wild Rift tournament on the calendar and it was well received, drawing over 400 player registrations, and bringing the combined total of player registrations for the last week to over 1,200! The Company saw player registrations for the Pokemon TCG Online Gaard Guantlet tournament grow by 46% over the last event of this series.

Hearthstone posted a 47% gain compared to the May event, and not to be outdone, Super Smash Brothers Ultimate posted a whopping 55% increase in player registrations for this week's event!

The special invitational to mark the end of the season for the Wednesday's Pokemon TCG Online Late Night series was finally here, and the timing couldn't have been better, kicking off the new Astral Radiance format with a bang! The community wondered what shifts in the meta to expect; would we see Palkia VSTAR? Darkrai VSTAR? Updated variants of existing powerhouse archetypes? With 30 of the best players in the game, we saw these minds bring a wide variety of decks, including some that were unexpected – when the dust settled, we found the Top 8 featured some of the decks you might expect joined by some surprises such as Gengar VMAX / Houndoom! The other decks that made the cut were Toolbox / Inteleon, Mew VMAX, Palkia VSTAR / Inteleon, Arceus VSTAR / Inteleon, and Rapid Strike Urshifu VMAX / Toolbox.

Starting off coverage of the Top eight, we saw Logan McKay play against Cal Connor in a Gengar vs. Mew matchup. The matchup was absolutely nightmare fuel for Cal on paper, but he was able to take a quick win after Logan had some poor draws game one; However, in game two and three Logan's Path to the Peak shut down Cal's Genesect V, paving the way to victory. The featured SemiFinals match was a slightly closer battle, with WadeDaze going up against Andrew Hedrick in a Mew vs. Palkia matchup.

Throughout the entire series WadeDaze was rarely able to get OHKOs with Mew VMAX against a Palkia VSTAR, often coming up ten damage shy, largely due to Andrew's use of Tool Jammer to stop Choice Belt from adding the extra thirty damage – this tech helped him secure the match win! The Grand Finals found Andrew against another Mew, this time being piloted by Augusto Beringer. Game one Augusto donked on Andrew, who lost due to an empty bench when his Lumineon V was knocked out.

Game two Andrew was able to even up the series, repeatedly scoring OHKOs with Palkia VSTAR thanks to a combination of Echoing Horn (to increase damage output), Choice Belt, Leon, and Quick Shooting. Game three was looking terrible for Augusto, but a few critical topdecks and favorable coin flips enabled Augusto to OHKO Andrew's only Benched Palkia V. Andrew struggled to set up with such an aggressive play, and Augusto was able to pick up a few more easy Prize Cards. Andrew tried one last play to stall a Genesect V in the Active Spot with Boss's Orders, but Augusto was able to claim victory by retreating with a Double Turbo Energy to close out the match!

This week's Smash Ultimate event showed us that a tier list does not matter! The Top sixteen was littered with a wide range of characters typically considered under-powered, like Kirby, Dr Mario, Donkey Kong, Villager, and Ganondorf, which promised the viewers would be in for some unique gameplay! Yei, a veteran player regarded by many as the best Meta Knight in the world, joined us for this week's event, showing his range of skill with the decision to not use Meta Knight at all until the very last game of Grand Finals!

Instead, Yei opted to use a variety of different characters over the day, such as Lucina, Byleth, and Palutena, to make it all the way to the Grand Finals without dropping a single set. This includes a 3-0 win over JaZaR, the strongest veteran of all the tournaments in this event series! We also saw an incredible run from Nalexander, making it all the way to third place with Ganondorf, who many consider to be the worst character in the entire game. JaZaR fought his way back to the Grand Finals through the losers side for his chance at a rematch vs. Yei; There was no 3-0 this time, with JaZaR tying up the series 2-2 and forcing a game five, which finally prompted Yei to pilot his well known Meta Knight for game five, ultimately besting JaZar in the final game and earning Yei the championship title!

Since a few years back the metaverse has grown to become a driving force in crypto and the tech world at large, especially with the increasing acceptance and adoption of cryptocurrency, its wallets, and much more.

Without a doubt, demand for metaverse projects has risen dramatically, with more corporations showing unprecedented interest in virtual reality every day. Given the growing corporate fascination with the Metaverse, the general public's attention is also bound to be drawn to the significant technology which is bound to change the course of our digital lives.

It's simpler to think of the metaverse as a hybrid of the physical and digital worlds, which combines the best of both. Even so, it doesn't change the fact that much of the general populace is still in the dark about what the metaverse is, and what it means. We are very excited that soon people will embrace this new technology where they can build the life they always wanted virtually.

Want to participate? Find the plan that best suits you! You can choose between the Bronze Plan, Gold Plan, and Diamond Plan: https://GGToor.com/join.php. If you want to bring your team or friends to GGToor.com, or be a Tournament Organizer, we can support you and help you grow; you can reach a worldwide audience of similar-minded individuals that like to compete and have fun! You can be sure that GGToor.com is here to grow with you. Just follow the link to sign up as an organizer https://GGToor.com/organizerlogin.php If you have any questions about our events visit our socials; Discord https://discord.gg/GUhyZxFH8Q, twitter https://twitter.com/GGToor/ , twitch https://www.twitch.tv/GGToor, and Facebook https://www.facebook.com/eShadowGaming

If your organization would like to be part of this growth and work with Shadow Gaming, contact us at luis@shadowgamingtv.com

About GTOR

GGTOOR, Inc., is engaged in the business of eSports. The Company is aggressively entering the Metaverse by having purchased enough virtual land, 2,144 parcels, to form its own virtual city that will be called GGTOORCITY. The Company has held over 200 video game tournaments and has given away over $150,000 in cash and prizes. GGToor.com is continually being customized and upgraded, with the goal of becoming one of the most comprehensive gaming portals in the world. The Company is now accepting subscriptions from players, gamers, and tournament organizers. To register logon to https://GGToor.com/home.php.

Forward-Looking Statements. This press release may contain "forward-looking statements" within the meaning of Section 27A of the Securities Act of 1933 and Section 21E of the Securities Exchange Act of 1934. We intend all forward-looking statements to be covered by the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. Forward-looking statements generally can be identified by the fact that they do not relate strictly to historical or current facts and by the use of forward-looking words such as "expect," "expectation," "believe," "anticipate," "may," "could," "intend," "belief," "plan," "estimate," "target," "predict," "likely," "seek," "project," "model," "ongoing," "will," "should," "forecast," "outlook" or similar terminology. These statements are based on and reflect our current expectations, estimates, assumptions and/ or projections as well as our perception of historical trends and current conditions, as well as other factors that we believe are appropriate and reasonable under the circumstances. Forward-looking statements are neither predictions nor guarantees of future events, circumstances or performance and are inherently subject to known and unknown risks, uncertainties and assumptions that could cause our actual results to differ materially from those indicated by those statements. There can be no assurance that our expectations, estimates, assumptions and/or projections, including with respect to the future earnings and performance or capital structure of GGTOOR, Inc.

For Additional Information Contact:
John V Whitman Jr.,

Copyright 2022 ACN Newswire. All rights reserved. http://www.acnnewswire.com

ESI and Redd+E Announce Partnership; Schedule ESI Singapore in July

Singapore, May 30, 2022 – (ACN Newswire) – Leading global B2B esports and media company, Esports Insider (ESI), is excited to announce its second Major flagship event of the year, ESI Singapore taking place on 5-7th July.

Alongside the announcement ESI is delighted to unveil a long term commitment with Redd+E, resulting in the event becoming an exciting joint venture. ESI Singapore will connect some of the largest global brands with decision makers and industry leaders in and around the esports industry.

Taking place at Chijmes, a historic 160-year-old convent in the heart of Singapore's Civic & Cultural District, the event is set to showcase ESI's established blend of top notch networking, education and content to the Lion City for the very first time. Confirmed speakers include individuals from the likes of MOONTON, AFC Ajax, ESL Gaming and more.

The in-person event promises to combine the best of traditional esports conferences with exciting new ways to network and entertain. There'll also be the chance to connect with well-known global brands and esports stakeholders, ranging from teams and tournament operators to game developers, publishers and everyone in between through unrivalled networking opportunities.

Alongside ESI Singapore, Esports Insider's pitch investment competition The Clutch (https://esportsinsider.com/the-clutch/), will also make its return in a physical format and will be integrated into the esports business event. With applications now open (bit.ly/3z6hMtt), esports focused startups can enter to take part in this prestigious competition taking place on July 7th.

Redd+E, an esports-focused subsidiary of Singapore-based marketing agency Reddentes Sports, will work alongside ESI to deliver the first event of its kind and stature in the APAC region.

Yip Ren Kai, Co-Founder and Managing Director at Redd+E, said, "Esports in the Asia Pacific region is creating momentum, expanding influence and rising in economic value. To host a conference, especially to develop an in-depth understanding of the industry is what we are hoping to kick-start and value-add.

So we are really excited to partner with Esports Insider to bring their signature esports conference to the region for the very first time, and to showcase the opportunities esports can bring to the market."

ESI Singapore will feature 50+ speakers, over 200 attendees, a collective of panels, keynotes and brand showcases, which combine to create two days of in-depth discussions covering key topics at the heart of esports.

The themes covered at ESI Singapore on 6-7th July will be:-

Day One:
– Commercialisation challenges & opportunities
– Esports ecosystem deep dives, with a focus on SEA & APAC regions

Day Two:
– Investment, and crossover industries including Web3, blockchain, marketing, and advertising
– A look into how SEA can welcome international esports entities into its space

ESI and Redd+E will also reveal a more detailed agenda for ESI Singapore soon.

Sam Cooke, Managing Director and Co-Founder at Esports Insider, said, "As we look to bolster our events business, Singapore was a no-brainer when it came to deciding where to expand to next. Southeast Asia is a hotspot for esports. So, we can't wait to provide panels and networking opportunities at ESI Singapore that help showcase this ever growing sector.

Having Redd+E on board also provides a great opportunity for us to deliver the best event we can do in APAC. I can't wait to see some of you there!"

Follow Esports Insider on Twitter (https://twitter.com/esportsinsider) for the latest updates, and sign up to the twice-weekly ESI Dispatch Newsletter, https://esportsinsider.com/newsletters/.

About Esports Insider

Based in London and founded in 2016, Esports Insider is an industry-focused esports news platform, B2B agency, media and events company.

ESI runs a world-leading and international esports industry news site, operates The Esports Journal magazine and has run more industry events than any other company globally, from London to Los Angeles. Other arms of the company include ESI Media, as well as ESI Connect, its agency arm which offers services across Brokerage, Consultancy and Campaign Activation.

General Enquiries: info@esportsinsider.com
PRs & pitches: news@esportsinsider.com

About Redd+E Pte Ltd

Redd+E, through its parent company Reddentes Sports is a marketing agency that delivers smart and impactful solutions in the areas of sport and esports.

Our services include media rights consulting, commercialisation development, event consulting, project management, organisational consultancy for sports associations, athlete management and marketing consultancy. Our goal is to provide services and value to transform organisations, businesses and communities by achieving their objectives through esports.

For more information, visit www.reddentessports.com.

Copyright 2022 ACN Newswire. All rights reserved. http://www.acnnewswire.com

Kingsoft Announces 2022 First Quarter Results

HONG KONG, May 24, 2022 – (ACN Newswire) – Kingsoft Corporation Limited ("Kingsoft" or the "Company"; HKEx stock code: 03888), a leading Chinese software and Internet service company, has announced its unaudited quarterly results for the three months ended 31 March 2022 ("period under review").

During the period under review, the revenue of Kingsoft increased 19% year-over-year and 2% quarter-over-quarter to RMB1,853.0 million. Revenue from the office software and services, and the online games and others represented 47% and 53%, respectively, of total revenue. Gross profit increased 14% year-over-year and 4% quarter-over-quarter to RMB1,502.3 million. Operating profit before share-based compensation costs increased 5% year-over-year and 42% quarter-over-quarter to RMB573.7 million.

Mr. Jun LEI, Chairman of Kingsoft, commented, "Amidst the evolving market and new challenges, we have successfully seized the opportunity for digital transformation and achieved a decent start in our core businesses. During the quarter, Kingsoft Office Group continued to pursue the strategy of 'multi-screen, cloud, content, artificial intelligence ("AI") and collaboration', upgrade its cloud office services and solutions, expand its user base and enhanced market penetration. In the online games business, we continued to focus on the R&D of premium games, promote the long-term development of core games and the overseas market expansion."

Mr. Tao ZOU, Chief Executive Officer of Kingsoft, added, "The Company maintained steady performance across all businesses in the first quarter with total revenue reaching RMB1,853.0 million, increasing by 19% year-on-year. Driven by the continued growth of subscription revenue from individual and institutional users, our office software and services business in the first quarter increased by 13% year-on-year. With the contribution of our new mobile games launched in the fourth quarter of 2021, our online games and others business in the first quarter increased by 25% year-on year."


Office Software and Services
For the first quarter of 2022, revenue from the office software and services business increased 13% year-on-year to RMB871.1 million. The year-on-year increase was mainly due to the continued growth of Kingsoft Office Group's individual and institutional subscription business.

During the quarter, the robust year-on-year growth of domestic individual subscriptions business was primarily driven by the ongoing user base expansion and growth in the number of long-term paying users. Meanwhile, during the COVID-19 pandemic, the highly effective collaboration functions of WPS Docs facilitated information sharing and drove a continuous increase in the number of uploaded cloud documents. Regarding the government and enterprise market, Kingsoft Office Group continued to enhance the solution quality of cloud and collaboration, bring brand-new experiences to users, and further promote cloud office migration and penetration. Kingsoft Office Group continued to optimize its solutions, enhance the eco-system construction and channel capabilities, and seize new opportunities arising from digital government and the industry digital transformation.

Online Games and Others
Revenue from the online games and others business for the first quarter of 2022 increased 25% year-on-year and 7% quarter-on-quarter to RMB981.9 million. The increases were mainly due to the successful launch of several mobile games in the fourth quarter of 2021.

JX World III, which was launched at the end of 2021, achieved an excellent performance in the quarter, and further demonstrated our strengths in R&D and operation of premium games. Meanwhile, we continued to optimize our newly launched titles. In April 2022, we have received the license approval for JX Online III Origin, and launched its open beta on 13 May. In view of the globalization, we strive to increase our product presence in international markets. As such, JX World III was launched in Southeast Asia in March 2022 , and Wu Lin Xian Xia was launch in Hong Kong, Macao and Taiwan in April 2022, and will also be released in South Korea in the third quarter of the year.

Mr. Jun LEI concluded, "The results we achieved in the first quarter lays a solid foundation for the year of 2022. Looking ahead, the Company will continue to adhere to technological empowerment and keep investing in R&D . We will also strengthen our products and services, optimize user experience and strive to build a brighter future together with our users and partners."

About Kingsoft Corporation Limited
Kingsoft is a leading software and Internet services company based in China listed on the stock exchange of Hong Kong. It has three main subsidiaries including Kingsoft Office, Seasun and Kingsoft Shiyou. Following the implementation of its "mobile internet transformation" strategy, Kingsoft has completed the comprehensive transformation of its overall business and management models, and formed a strategic platform with office software and interactive entertainment as the pillars and cloud services and AI as the new directions. The Company has more than 7,000 staff around the world and enjoys a large market share in China. For more information, please visit http://www.kingsoft.com.

Kingsoft Investor Relations:
Francie Lu Tel: (86) 10 6292 7777 Email: ir@kingsoft.com
For further queries, please contact Hill+Knowlton Strategies Asia:
Ovina Zhu Tel: (852) 2894 6315 Email: kingsoft@hkstrategies.com

Copyright 2022 ACN Newswire. All rights reserved. http://www.acnnewswire.com

Asia Pioneer Entertainment Launches their first NFT series – Asia Tigers Club to enter the Metaverse

HONG KONG, May 4, 2022 – (ACN Newswire) – Macau leading gaming equipment supplier Asia Pioneer Entertainment Holdings Limited ("APE Holdings" or the "Company", with its subsidiaries referred as the "Group"; Stock Code: 8400.HK) is pleased to announce the launch of Asia Tigers Club, the Group's first NFT to enter the metaverse.

Photo 1: Asia Tigers Club NFT collections are uniquely drawn by renowned Portugal artist.

Photo 2: The replica of the historical Ruins of St. Paul's in Mini-Macau.

Photo 3: APE Holdings CFO and Executive Director Mr. Tony Chan.

Asia Tigers Club is an NFT project consisting of 8,800 uniquely created and fashioned tigers' Picture For Profile (PFPs) based on the Ethereum block chain. The pre-launch will start by the end of May and the full series will be sold via the official website www.asiatigersclub.com via direct minting only.

The art-work of Asia Tigers Club was developed by established Portuguese artist Pedro Lourenco, by using traditional Chinese ink drawings coupled with modern generative art techniques. The Tiger theme is not only representative of Asia, but the character embodies the spirit, strength, adaptability and determination to bring back Asia travel to resort destinations throughout the region. Holders of Asia Tigers Club NFTs will have priority access to metaverse offerings in Mini Macau on Sandbox to be launched around June as well as the Group's future Resortverse metaverse. Collectors of Asia Tigers NFT will receive Resortverse Tokens which will be redeemable into real-life resort travel, hospitality, entertainment and dining experiences in Macau and across Asia.

For details, please visit the Asia Tigers Club Official Website: https://asiatigersclub.com and Social Media Links: https://linktr.ee/asia_tigers_club .

Experiencing Mini Macao by clicking https://www.youtube.com/watch?v=t2VDmlszgFw

APE Holdings CFO and Executive Director Mr. Tony Chan said, "We are really proud to be one of Macau's first major NFT projects that is building a community of digital art collectors and links them back to travel and leisure in Macau. After many months of travel restrictions, we hope Macau would be the first holiday destination in travelers' minds. Asia Tigers Club will allow collectors to first experience a digital Macau via our metaverse offerings and when the travel restrictions are relaxing, be the first to come to Macau and gain real-life benefits via our Travel Token marketplace."

Mr. Chan added, "As the worldwide environment changed and has stopped many travelers from coming to Asia, our vision is to build Asian travel destinations on the Metaverse, so our first foray is to build Mini Macau in the Sandbox Game Maker as a prototype for our upcoming Resortverse project."

Please download the high resolution photos from https://rb.gy/ozrkcd.

About Mini Macau on The Sandbox Game
Mini Macau is the Group's first project into the Metaverse built on The Sandbox Game. The metaverse experience comprises of digital representations of top tourist attractions of Macau such as The Ruins of St.Paul's, Macau Tower, Senado Square and Ah Ma temple. Visitors can play the interactive games in Mini Macau to win Travel Tokens, visit the art gallery, ride a ferry and visit shops of real-life retail brands in Macau. The experience builts in play to earn games to earn ResortVerse Tokens. For details, please visit www.mini-macau.com.

About Resortverse
ResortVerse is the Group's future travel and hospitality focused metaverse platform where metaverse travel transforms into real life travel rewards. We plan to build digital resort experiences based on real-life resort destinations by replicating the world's most notable travel destinations on the Metaverse. This new type of travel and resort metaverse portal will be launched in 2H of 2022.

About Asia Pioneer Entertainment
Asia Pioneer Entertainment Holdings Ltd. (APE) is a company listed on the Hong Kong Exchange's GEM Market with ticker symbol 8400.hk. APE's subsidiary APE Macau has been in the gaming supply industry for more than 15 years and supplies gaming equipment to land operators in Macau and across Asia. In 2021, it diversified into the operations of vending machines. In 2022, the Group started a new web3 project ResortVerse of which Asia Tigers Club NFT series and Mini Macau are the first part of the Group's plan to build a travel lifestyle metaverse. For details, please visit the Asia Tigers Club Official Website: https://asiatigersclub.com and Social Media Links: https://linktr.ee/asia_tigers_club .

About The Sandbox
The Sandbox, a subsidiary of Animoca Brands, is one of the decentralized virtual worlds that has been fueling the recent growth of virtual real-estate demand, partnering with major IPs and brands including Adidas, Snoop Dogg, The Walking Dead, Deadmau5, Atari, Rollercoaster Tycoon, Care Bears, The Smurfs, and more. Building on the existing Sandbox IP that has more than 40 million global installs on mobile, The Sandbox Metaverse offers players and creators a decentralized and intuitive platform to create immersive 3D worlds and game experiences, and to safely store, trade, and monetize their creations. For details, please visit www.sandbox.game.

Media Contacts
Asia Pioneer Entertainment:
Candy Chan
Public Relations and Marketing Manager
(853) 2830 6196

Bright Communications International Limited:
Ashley Kung
Senior Manager
(852) 36117839

Copyright 2022 ACN Newswire. All rights reserved. http://www.acnnewswire.com

NextPlay Technologies Acquires Assets and IP of Casual Game Publisher, goGame, to Integrate its HotPlay In-Game Advertising Technology

SUNRISE, FL, Apr 20, 2022 – (ACN Newswire) – NextPlay Technologies, Inc. (Nasdaq: NXTP), a technology solutions company building a digital business ecosystem for digital advertisers, consumers, video gamers and travelers, has completed its previously announced acquisition of gaming assets and IP from goGame, a Singapore-based mobile casual video game publisher and technology company.

The acquired assets include goPlay, a new-gen game publishing platform featuring a tournament system, chat, payment, and 37 casual games ranging from arcade to strategy. NextPlay plans to complete the integration of its HotPlay in-game advertising (IGA) technology into the 37 goPlay games by year-end.

NextPlay also acquired from goGame a perpetual license to goPay, a payment aggregator that offers game developers multiple ways to more easily collect and process user payments. This includes carrier billing, over the counter, e-voucher, bank transfer and e-wallet. The goPay technology further extends NextPlay's existing payment services, offering access to a wider array of global payment providers.

"The key value for us in this acquisition is how the goPlay platform enables gamers to form a community within its ecosystem," noted NextPlay co-chief executive Nithinan (Jessie) Boonyawattanapisut. "We see this providing a ready-made platform to launch our HotPlay IGA technology, with this leading to new revenue streams and expansion of our reach to users in many additional countries around the world."

As a fully owned brand, goPlay brings Nextplay:

– Web destination for players to gather and engage in social play across a catalogue of well-crafted, hyper casual games.
– Set of new technologies and APIs, such as social graph, chat, and game tournament backend services, for integration into the company's advertising and game services offering and delivered via its core game software development kit across web, set-top box, and mobile platforms.
– New revenue stream through goPay payments and ability to harness exciting new partnerships in key areas of NextPlay's broader market focus, such as NFT gaming and cryptocurrency.

goPlay and goPay offer a core set of compelling features that are perfect for a wide variety of platform partners who will be able to sign up under an Open Beta this summer. The goGame offerings will become part of the NextPlay suite of customizable products that can be tailored to fit the individual needs and capabilities of B2B and B2C operators across the globe.

NextPlay also plans to introduce goPlay game users to its NextFinancial fintech-oriented products, including crypto banking, micro-lending, and potential insurance services. Across each of these offerings, NextPlay would also have full access to goGame's payment processing gateway goPay.

For further details about the NextPlay's asset and IP purchase from goGame, please see the NextPlay Form 8-K filing with the U.S. Securities and Exchange Commission at www.sec.gov, and also available in the nextplaytechnologies.com investor relations section.

About goGame

Go Game Pte Ltd is a game company headquartered in Singapore, with offices in Malaysia, Philippines, Taiwan, Thailand, and Vietnam. Founded in July 2015 by industry veteran David Ng, the company first made headlines for securing major investments from gaming giant SEGA and venture capitalist Incubate Fund Japan. The 200-strong team has collaborated on projects with SEGA, Disney, Colopl and Viacom. For more information, visit gogame.net

About NextPlay Technologies

NextPlay Technologies, Inc. (Nasdaq: NXTP) is a technology solutions company offering games, in-game advertising, crypto-banking, connected TV and travel booking services to consumers and corporations within a growing worldwide digital ecosystem. NextPlay's engaging products and services utilize innovative AdTech, Artificial Intelligence and Fintech solutions to leverage the strengths and channels of our existing and acquired technologies. For more information about NextPlay Technologies, visit www.nextplaytechnologies.com and follow us on Twitter @NextPlayTech and LinkedIn.

Forward-Looking Statements
This press release includes "forward-looking statements" within the meaning of, and within the safe harbor provided by the Safe Harbor Provisions of the Private Securities Litigation Reform Act of 1995, Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. Forward-looking statements give our current expectations, opinions, beliefs or forecasts of future events and performance. A statement identified by the use of forward-looking words including "will," "may," "expects," "projects," "anticipates," "plans," "believes," "estimate," "should," and certain of the other foregoing statements may be deemed forward-looking statements. Although the Company believes that the expectations reflected in such forward-looking statements are reasonable, these statements involve risks and uncertainties that may cause actual future activities and results to be materially different from those suggested or described in this news release. Factors that may cause such a difference include risks and uncertainties related to our need for additional capital which may not be available on commercially acceptable terms, if at all, which raises questions about our ability to continue as a going concern; the fact that the COVID-19 pandemic has had, and is expected to continue to have, a significant material adverse impact on the travel industry and our business, operating results and liquidity; amounts owed to us by third parties which may not be paid timely, if at all; certain amounts we owe under outstanding indebtedness which are secured by substantially all of our assets and penalties we may incur in connection therewith; the fact that we have significant indebtedness, which could adversely affect our business and financial condition; uncertainty and illiquidity in credit and capital markets which may impair our ability to obtain credit and financing on acceptable terms and may adversely affect the financial strength of our business partners; the officers and directors of the Company have the ability to exercise significant influence and voting control over the Company; stockholders may be diluted significantly through our efforts to obtain financing, satisfy obligations and complete acquisitions through the issuance of additional shares of our common or preferred stock; if we are unable to adapt to changes in technology, our business could be harmed; our travel business depends substantially on property owners and managers renewing their listings; if we do not adequately protect our intellectual property, our ability to compete could be impaired; our long-term success depends, in part, on our ability to expand our property owner, manager and traveler bases outside of the United States and, as a result, our business is susceptible to risks associated with international operations; unfavorable changes in, or interpretations of, government regulations or taxation of the evolving ALR, Internet and e-commerce industries which could harm our operating results; risks associated with the operations of, the business of, and the regulation of our recent acquisitions of Longroot Holding (Thailand) Company Limited (Longroot), HotPlay Enterprise Limited (HotPlay) and NextBank International (formerly IFEB); the market in which we participate being highly competitive, and because of that we may be unable to compete successfully with our current or future competitors; our potential inability to adapt to changes in technology, which could harm our business; the volatility of our stock price; risks associated with the integration of the operations of HotPlay, Longroot and IFEB, which acquisitions we recently competed; the fact that we may be subject to liability for the activities of our property owners and managers, which could harm our reputation and increase our operating costs; and that we have incurred significant losses to date and require additional capital which may not be available on commercially acceptable terms, if at all. More information about the risks and uncertainties faced by NextPlay are detailed from time to time in NextPlay's periodic reports filed with the SEC, including its most recent Annual Report on Form 10-K and Quarterly Reports on Form 10-Q, under the headings "Risk Factors". These reports are available at www.sec.gov. Other unknown or unpredictable factors also could have material adverse effects on the Company's future results and/or could cause our actual results and financial condition to differ materially from those indicated in the forward-looking statements. Investors are cautioned that any forward-looking statements are not guarantees of future performance and actual results or developments may differ materially from those projected. The forward-looking statements in this press release are made only as of the date hereof. The Company takes no obligation to update or correct its own forward-looking statements, except as required by law, or those prepared by third parties that are not paid for by the Company. If we update one or more forward-looking statements, no inference should be drawn that we will make additional updates with respect to those or other forward-looking statements.

Source: NextPlay Technologies, Inc.

Company Contact:
NextPlay Technologies
Richard Marshall
Director of Corporate Development
Tel (954) 888-9779

Copyright 2022 ACN Newswire. All rights reserved. http://www.acnnewswire.com